Move SET_MACHINE_COMPAT macro to boards.h

pc.h defines a SET_MACHINE_COMPAT macro to make setting up compat_props
for the various PC machine versions less verbose.  There's nothing
inherently PC specific about it, though, so move it to boards.h where other
versioned machine types (like pseries-*) can use it.

While we're doing that, change it's indentation to be a bit more regular.

Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Alexey Kardashevskiy <aik@ozlabs.ru>
This commit is contained in:
David Gibson 2015-12-03 17:34:38 +11:00
parent 0eb9054c60
commit 877f8931b9
2 changed files with 9 additions and 8 deletions

View File

@ -157,4 +157,13 @@ struct MachineState {
} \
machine_init(machine_initfn##_register_types)
#define SET_MACHINE_COMPAT(m, COMPAT) \
do { \
static GlobalProperty props[] = { \
COMPAT \
{ /* end of list */ } \
}; \
(m)->compat_props = props; \
} while (0)
#endif

View File

@ -855,13 +855,5 @@ bool e820_get_entry(int, uint32_t, uint64_t *, uint64_t *);
} \
machine_init(pc_machine_init_##suffix)
#define SET_MACHINE_COMPAT(m, COMPAT) do { \
static GlobalProperty props[] = { \
COMPAT \
{ /* end of list */ } \
}; \
(m)->compat_props = props; \
} while (0)
extern void igd_passthrough_isa_bridge_create(PCIBus *bus, uint16_t gpu_dev_id);
#endif