audio/sdlaudio: Remove the semaphore code

The semaphore code was only working with SDL1.2 - with SDL2, it causes
a deadlock. Since we've removed support for SDL1.2 recently, we can
now completely remove the semaphore code from sdlaudio.c.

Signed-off-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 1549336101-17623-2-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Thomas Huth 2019-02-05 04:08:20 +01:00 committed by Gerd Hoffmann
parent 7183834a29
commit 8a7816c4ac

View File

@ -38,14 +38,9 @@
#define AUDIO_CAP "sdl"
#include "audio_int.h"
#define USE_SEMAPHORE (SDL_MAJOR_VERSION < 2)
typedef struct SDLVoiceOut {
HWVoiceOut hw;
int live;
#if USE_SEMAPHORE
int rpos;
#endif
int decr;
} SDLVoiceOut;
@ -57,10 +52,6 @@ static struct {
static struct SDLAudioState {
int exit;
#if USE_SEMAPHORE
SDL_mutex *mutex;
SDL_sem *sem;
#endif
int initialized;
bool driver_created;
} glob_sdl;
@ -77,66 +68,6 @@ static void GCC_FMT_ATTR (1, 2) sdl_logerr (const char *fmt, ...)
AUD_log (AUDIO_CAP, "Reason: %s\n", SDL_GetError ());
}
static int sdl_lock (SDLAudioState *s, const char *forfn)
{
#if USE_SEMAPHORE
if (SDL_LockMutex (s->mutex)) {
sdl_logerr ("SDL_LockMutex for %s failed\n", forfn);
return -1;
}
#else
SDL_LockAudio();
#endif
return 0;
}
static int sdl_unlock (SDLAudioState *s, const char *forfn)
{
#if USE_SEMAPHORE
if (SDL_UnlockMutex (s->mutex)) {
sdl_logerr ("SDL_UnlockMutex for %s failed\n", forfn);
return -1;
}
#else
SDL_UnlockAudio();
#endif
return 0;
}
static int sdl_post (SDLAudioState *s, const char *forfn)
{
#if USE_SEMAPHORE
if (SDL_SemPost (s->sem)) {
sdl_logerr ("SDL_SemPost for %s failed\n", forfn);
return -1;
}
#endif
return 0;
}
#if USE_SEMAPHORE
static int sdl_wait (SDLAudioState *s, const char *forfn)
{
if (SDL_SemWait (s->sem)) {
sdl_logerr ("SDL_SemWait for %s failed\n", forfn);
return -1;
}
return 0;
}
#endif
static int sdl_unlock_and_post (SDLAudioState *s, const char *forfn)
{
if (sdl_unlock (s, forfn)) {
return -1;
}
return sdl_post (s, forfn);
}
static int aud_to_sdlfmt (audfmt_e fmt)
{
switch (fmt) {
@ -243,9 +174,9 @@ static int sdl_open (SDL_AudioSpec *req, SDL_AudioSpec *obt)
static void sdl_close (SDLAudioState *s)
{
if (s->initialized) {
sdl_lock (s, "sdl_close");
SDL_LockAudio();
s->exit = 1;
sdl_unlock_and_post (s, "sdl_close");
SDL_UnlockAudio();
SDL_PauseAudio (1);
SDL_CloseAudio ();
s->initialized = 0;
@ -267,30 +198,10 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
int to_mix, decr;
/* dolog ("in callback samples=%d\n", samples); */
#if USE_SEMAPHORE
sdl_wait (s, "sdl_callback");
if (s->exit) {
return;
}
if (sdl_lock (s, "sdl_callback")) {
return;
}
if (audio_bug(__func__, sdl->live < 0 || sdl->live > hw->samples)) {
dolog ("sdl->live=%d hw->samples=%d\n",
sdl->live, hw->samples);
return;
}
if (!sdl->live) {
goto again;
}
#else
if (s->exit || !sdl->live) {
break;
}
#endif
/* dolog ("in callback live=%d\n", live); */
to_mix = audio_MIN (samples, sdl->live);
@ -301,33 +212,20 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
/* dolog ("in callback to_mix %d, chunk %d\n", to_mix, chunk); */
hw->clip (buf, src, chunk);
#if USE_SEMAPHORE
sdl->rpos = (sdl->rpos + chunk) % hw->samples;
#else
hw->rpos = (hw->rpos + chunk) % hw->samples;
#endif
to_mix -= chunk;
buf += chunk << hw->info.shift;
}
samples -= decr;
sdl->live -= decr;
sdl->decr += decr;
#if USE_SEMAPHORE
again:
if (sdl_unlock (s, "sdl_callback")) {
return;
}
#endif
}
/* dolog ("done len=%d\n", len); */
#if (SDL_MAJOR_VERSION >= 2)
/* SDL2 does not clear the remaining buffer for us, so do it on our own */
if (samples) {
memset(buf, 0, samples << hw->info.shift);
}
#endif
}
static int sdl_write_out (SWVoiceOut *sw, void *buf, int len)
@ -339,11 +237,8 @@ static int sdl_run_out (HWVoiceOut *hw, int live)
{
int decr;
SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
SDLAudioState *s = &glob_sdl;
if (sdl_lock (s, "sdl_run_out")) {
return 0;
}
SDL_LockAudio();
if (sdl->decr > live) {
ldebug ("sdl->decr %d live %d sdl->live %d\n",
@ -355,19 +250,10 @@ static int sdl_run_out (HWVoiceOut *hw, int live)
decr = audio_MIN (sdl->decr, live);
sdl->decr -= decr;
#if USE_SEMAPHORE
sdl->live = live - decr;
hw->rpos = sdl->rpos;
#else
sdl->live = live;
#endif
if (sdl->live > 0) {
sdl_unlock_and_post (s, "sdl_run_out");
}
else {
sdl_unlock (s, "sdl_run_out");
}
SDL_UnlockAudio();
return decr;
}
@ -449,23 +335,6 @@ static void *sdl_audio_init (void)
return NULL;
}
#if USE_SEMAPHORE
s->mutex = SDL_CreateMutex ();
if (!s->mutex) {
sdl_logerr ("Failed to create SDL mutex\n");
SDL_QuitSubSystem (SDL_INIT_AUDIO);
return NULL;
}
s->sem = SDL_CreateSemaphore (0);
if (!s->sem) {
sdl_logerr ("Failed to create SDL semaphore\n");
SDL_DestroyMutex (s->mutex);
SDL_QuitSubSystem (SDL_INIT_AUDIO);
return NULL;
}
#endif
s->driver_created = true;
return s;
}
@ -474,10 +343,6 @@ static void sdl_audio_fini (void *opaque)
{
SDLAudioState *s = opaque;
sdl_close (s);
#if USE_SEMAPHORE
SDL_DestroySemaphore (s->sem);
SDL_DestroyMutex (s->mutex);
#endif
SDL_QuitSubSystem (SDL_INIT_AUDIO);
s->driver_created = false;
}