ps2: add support for mice with extra/side buttons

This enables the ps2 controller to process mouse events for buttons 4 and 5.
Additionally, distinct definitions for the ps2 mouse button state are
introduced. The legacy definitions from console.h are not used anymore.

Signed-off-by: Fabian Lesniak <fabian@lesniak-it.de>
Message-id: 20161206190007.7539-3-fabian@lesniak-it.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Fabian Lesniak 2016-12-06 20:00:06 +01:00 committed by Gerd Hoffmann
parent 0095cc62b6
commit 8b0caab07b
2 changed files with 11 additions and 3 deletions

View File

@ -881,9 +881,11 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
static const int bmap[INPUT_BUTTON__MAX] = {
[INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
[INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
[INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON,
[INPUT_BUTTON_LEFT] = PS2_MOUSE_BUTTON_LEFT,
[INPUT_BUTTON_MIDDLE] = PS2_MOUSE_BUTTON_MIDDLE,
[INPUT_BUTTON_RIGHT] = PS2_MOUSE_BUTTON_RIGHT,
[INPUT_BUTTON_SIDE] = PS2_MOUSE_BUTTON_SIDE,
[INPUT_BUTTON_EXTRA] = PS2_MOUSE_BUTTON_EXTRA,
};
PS2MouseState *s = (PS2MouseState *)dev;
InputMoveEvent *move;

View File

@ -25,6 +25,12 @@
#ifndef HW_PS2_H
#define HW_PS2_H
#define PS2_MOUSE_BUTTON_LEFT 0x01
#define PS2_MOUSE_BUTTON_MIDDLE 0x02
#define PS2_MOUSE_BUTTON_RIGHT 0x04
#define PS2_MOUSE_BUTTON_SIDE 0x08
#define PS2_MOUSE_BUTTON_EXTRA 0x10
/* ps2.c */
void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg);
void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg);