get rid of private bitmap functions in block/sheepdog.c, use generic ones

qemu now has generic bitmap functions,
so don't redefine them in sheepdog.c,
use common header instead.  A small cleanup.

Here's only one function which is actually
used in sheepdog and gets replaced with
a generic one (simplified):

- static inline int test_bit(int nr, const volatile unsigned long *addr)
+ static inline int test_bit(int nr, const unsigned long *addr)
 {
-  return ((1UL << (nr % BITS_PER_LONG))
            & ((unsigned long*)addr)[nr / BITS_PER_LONG])) != 0;
+  return 1UL & (addr[nr / BITS_PER_LONG] >> (nr & (BITS_PER_LONG-1)));
 }

The body is equivalent, but the argument is not: there's
"volatile" in there.  Why it is used for - I'm not sure.

Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Acked-by: MORITA Kazutaka <morita.kazutaka@lab.ntt.co.jp>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
This commit is contained in:
Michael Tokarev 2011-03-10 17:03:41 +03:00 committed by Aurelien Jarno
parent 508240c0da
commit 8cffde7329
1 changed files with 1 additions and 14 deletions

View File

@ -13,6 +13,7 @@
#include "qemu-error.h"
#include "qemu_socket.h"
#include "block_int.h"
#include "bitops.h"
#define SD_PROTO_VER 0x01
@ -1829,20 +1830,6 @@ static int sd_snapshot_delete(BlockDriverState *bs, const char *snapshot_id)
return 0;
}
#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
#define BITS_PER_BYTE 8
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
#define DECLARE_BITMAP(name,bits) \
unsigned long name[BITS_TO_LONGS(bits)]
#define BITS_PER_LONG (BITS_PER_BYTE * sizeof(long))
static inline int test_bit(unsigned int nr, const unsigned long *addr)
{
return ((1UL << (nr % BITS_PER_LONG)) &
(((unsigned long *)addr)[nr / BITS_PER_LONG])) != 0;
}
static int sd_snapshot_list(BlockDriverState *bs, QEMUSnapshotInfo **psn_tab)
{
BDRVSheepdogState *s = bs->opaque;