tcg/loongarch64: Lower vector shift vector ops
Lower the following ops: - shlv_vec - shrv_vec - sarv_vec Signed-off-by: Jiajie Chen <c@jia.je> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20230908022302.180442-12-c@jia.je> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -1725,6 +1725,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
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static const LoongArchInsn ussub_vec_insn[4] = {
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OPC_VSSUB_BU, OPC_VSSUB_HU, OPC_VSSUB_WU, OPC_VSSUB_DU
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};
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static const LoongArchInsn shlv_vec_insn[4] = {
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OPC_VSLL_B, OPC_VSLL_H, OPC_VSLL_W, OPC_VSLL_D
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};
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static const LoongArchInsn shrv_vec_insn[4] = {
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OPC_VSRL_B, OPC_VSRL_H, OPC_VSRL_W, OPC_VSRL_D
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};
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static const LoongArchInsn sarv_vec_insn[4] = {
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OPC_VSRA_B, OPC_VSRA_H, OPC_VSRA_W, OPC_VSRA_D
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};
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a0 = args[0];
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a1 = args[1];
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@ -1853,6 +1862,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
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case INDEX_op_ussub_vec:
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tcg_out32(s, encode_vdvjvk_insn(ussub_vec_insn[vece], a0, a1, a2));
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break;
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case INDEX_op_shlv_vec:
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tcg_out32(s, encode_vdvjvk_insn(shlv_vec_insn[vece], a0, a1, a2));
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break;
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case INDEX_op_shrv_vec:
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tcg_out32(s, encode_vdvjvk_insn(shrv_vec_insn[vece], a0, a1, a2));
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break;
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case INDEX_op_sarv_vec:
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tcg_out32(s, encode_vdvjvk_insn(sarv_vec_insn[vece], a0, a1, a2));
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break;
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case INDEX_op_dupm_vec:
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tcg_out_dupm_vec(s, type, vece, a0, a1, a2);
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break;
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@ -1888,6 +1906,9 @@ int tcg_can_emit_vec_op(TCGOpcode opc, TCGType type, unsigned vece)
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case INDEX_op_usadd_vec:
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case INDEX_op_sssub_vec:
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case INDEX_op_ussub_vec:
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case INDEX_op_shlv_vec:
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case INDEX_op_shrv_vec:
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case INDEX_op_sarv_vec:
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return 1;
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default:
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return 0;
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@ -2071,6 +2092,9 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
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case INDEX_op_usadd_vec:
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case INDEX_op_sssub_vec:
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case INDEX_op_ussub_vec:
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case INDEX_op_shlv_vec:
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case INDEX_op_shrv_vec:
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case INDEX_op_sarv_vec:
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return C_O1_I2(w, w, w);
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case INDEX_op_not_vec:
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@ -188,7 +188,7 @@ extern bool use_lsx_instructions;
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#define TCG_TARGET_HAS_mul_vec 1
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#define TCG_TARGET_HAS_shi_vec 0
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#define TCG_TARGET_HAS_shs_vec 0
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#define TCG_TARGET_HAS_shv_vec 0
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#define TCG_TARGET_HAS_shv_vec 1
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#define TCG_TARGET_HAS_roti_vec 0
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#define TCG_TARGET_HAS_rots_vec 0
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#define TCG_TARGET_HAS_rotv_vec 0
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