tcg: Split out subroutines from do_constant_folding_cond
We can re-use these for implementing double-word folding. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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tcg/optimize.c
152
tcg/optimize.c
@ -292,6 +292,82 @@ static TCGArg do_constant_folding(TCGOpcode op, TCGArg x, TCGArg y)
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return res;
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}
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static bool do_constant_folding_cond_32(uint32_t x, uint32_t y, TCGCond c)
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{
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switch (c) {
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case TCG_COND_EQ:
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return x == y;
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case TCG_COND_NE:
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return x != y;
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case TCG_COND_LT:
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return (int32_t)x < (int32_t)y;
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case TCG_COND_GE:
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return (int32_t)x >= (int32_t)y;
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case TCG_COND_LE:
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return (int32_t)x <= (int32_t)y;
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case TCG_COND_GT:
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return (int32_t)x > (int32_t)y;
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case TCG_COND_LTU:
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return x < y;
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case TCG_COND_GEU:
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return x >= y;
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case TCG_COND_LEU:
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return x <= y;
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case TCG_COND_GTU:
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return x > y;
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default:
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tcg_abort();
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}
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}
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static bool do_constant_folding_cond_64(uint64_t x, uint64_t y, TCGCond c)
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{
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switch (c) {
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case TCG_COND_EQ:
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return x == y;
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case TCG_COND_NE:
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return x != y;
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case TCG_COND_LT:
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return (int64_t)x < (int64_t)y;
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case TCG_COND_GE:
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return (int64_t)x >= (int64_t)y;
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case TCG_COND_LE:
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return (int64_t)x <= (int64_t)y;
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case TCG_COND_GT:
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return (int64_t)x > (int64_t)y;
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case TCG_COND_LTU:
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return x < y;
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case TCG_COND_GEU:
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return x >= y;
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case TCG_COND_LEU:
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return x <= y;
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case TCG_COND_GTU:
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return x > y;
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default:
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tcg_abort();
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}
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}
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static bool do_constant_folding_cond_eq(TCGCond c)
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{
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switch (c) {
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case TCG_COND_GT:
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case TCG_COND_LTU:
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case TCG_COND_LT:
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case TCG_COND_GTU:
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case TCG_COND_NE:
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return 0;
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case TCG_COND_GE:
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case TCG_COND_GEU:
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case TCG_COND_LE:
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case TCG_COND_LEU:
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case TCG_COND_EQ:
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return 1;
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default:
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tcg_abort();
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}
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}
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/* Return 2 if the condition can't be simplified, and the result
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of the condition (0 or 1) if it can */
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static TCGArg do_constant_folding_cond(TCGOpcode op, TCGArg x,
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@ -300,75 +376,14 @@ static TCGArg do_constant_folding_cond(TCGOpcode op, TCGArg x,
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if (temps[x].state == TCG_TEMP_CONST && temps[y].state == TCG_TEMP_CONST) {
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switch (op_bits(op)) {
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case 32:
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switch (c) {
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case TCG_COND_EQ:
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return (uint32_t)temps[x].val == (uint32_t)temps[y].val;
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case TCG_COND_NE:
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return (uint32_t)temps[x].val != (uint32_t)temps[y].val;
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case TCG_COND_LT:
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return (int32_t)temps[x].val < (int32_t)temps[y].val;
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case TCG_COND_GE:
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return (int32_t)temps[x].val >= (int32_t)temps[y].val;
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case TCG_COND_LE:
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return (int32_t)temps[x].val <= (int32_t)temps[y].val;
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case TCG_COND_GT:
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return (int32_t)temps[x].val > (int32_t)temps[y].val;
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case TCG_COND_LTU:
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return (uint32_t)temps[x].val < (uint32_t)temps[y].val;
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case TCG_COND_GEU:
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return (uint32_t)temps[x].val >= (uint32_t)temps[y].val;
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case TCG_COND_LEU:
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return (uint32_t)temps[x].val <= (uint32_t)temps[y].val;
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case TCG_COND_GTU:
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return (uint32_t)temps[x].val > (uint32_t)temps[y].val;
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default:
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break;
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}
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break;
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return do_constant_folding_cond_32(temps[x].val, temps[y].val, c);
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case 64:
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switch (c) {
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case TCG_COND_EQ:
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return (uint64_t)temps[x].val == (uint64_t)temps[y].val;
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case TCG_COND_NE:
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return (uint64_t)temps[x].val != (uint64_t)temps[y].val;
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case TCG_COND_LT:
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return (int64_t)temps[x].val < (int64_t)temps[y].val;
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case TCG_COND_GE:
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return (int64_t)temps[x].val >= (int64_t)temps[y].val;
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case TCG_COND_LE:
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return (int64_t)temps[x].val <= (int64_t)temps[y].val;
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case TCG_COND_GT:
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return (int64_t)temps[x].val > (int64_t)temps[y].val;
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case TCG_COND_LTU:
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return (uint64_t)temps[x].val < (uint64_t)temps[y].val;
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case TCG_COND_GEU:
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return (uint64_t)temps[x].val >= (uint64_t)temps[y].val;
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case TCG_COND_LEU:
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return (uint64_t)temps[x].val <= (uint64_t)temps[y].val;
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case TCG_COND_GTU:
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return (uint64_t)temps[x].val > (uint64_t)temps[y].val;
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default:
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break;
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}
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break;
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return do_constant_folding_cond_64(temps[x].val, temps[y].val, c);
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default:
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tcg_abort();
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}
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} else if (temps_are_copies(x, y)) {
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switch (c) {
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case TCG_COND_GT:
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case TCG_COND_LTU:
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case TCG_COND_LT:
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case TCG_COND_GTU:
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case TCG_COND_NE:
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return 0;
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case TCG_COND_GE:
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case TCG_COND_GEU:
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case TCG_COND_LE:
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case TCG_COND_LEU:
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case TCG_COND_EQ:
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return 1;
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default:
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break;
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}
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return do_constant_folding_cond_eq(c);
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} else if (temps[y].state == TCG_TEMP_CONST && temps[y].val == 0) {
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switch (c) {
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case TCG_COND_LTU:
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@ -381,11 +396,6 @@ static TCGArg do_constant_folding_cond(TCGOpcode op, TCGArg x,
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} else {
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return 2;
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}
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fprintf(stderr,
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"Unrecognized bitness %d or condition %d in "
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"do_constant_folding_cond.\n", op_bits(op), c);
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tcg_abort();
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}
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static bool swap_commutative(TCGArg dest, TCGArg *p1, TCGArg *p2)
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