tcg/i386: Clear dest first in tcg_out_setcond if possible
Using XOR first is both smaller and more efficient, though cannot be applied if it clobbers an input. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -1532,6 +1532,7 @@ static void tcg_out_setcond(TCGContext *s, int rexw, TCGCond cond,
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int const_arg2)
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int const_arg2)
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{
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{
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bool inv = false;
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bool inv = false;
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bool cleared;
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switch (cond) {
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switch (cond) {
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case TCG_COND_NE:
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case TCG_COND_NE:
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@ -1581,9 +1582,23 @@ static void tcg_out_setcond(TCGContext *s, int rexw, TCGCond cond,
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break;
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break;
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}
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}
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/*
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* If dest does not overlap the inputs, clearing it first is preferred.
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* The XOR breaks any false dependency for the low-byte write to dest,
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* and is also one byte smaller than MOVZBL.
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*/
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cleared = false;
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if (dest != arg1 && (const_arg2 || dest != arg2)) {
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tgen_arithr(s, ARITH_XOR, dest, dest);
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cleared = true;
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}
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tcg_out_cmp(s, arg1, arg2, const_arg2, rexw);
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tcg_out_cmp(s, arg1, arg2, const_arg2, rexw);
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tcg_out_modrm(s, OPC_SETCC | tcg_cond_to_jcc[cond], 0, dest);
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tcg_out_modrm(s, OPC_SETCC | tcg_cond_to_jcc[cond], 0, dest);
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if (!cleared) {
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tcg_out_ext8u(s, dest, dest);
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tcg_out_ext8u(s, dest, dest);
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}
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}
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}
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#if TCG_TARGET_REG_BITS == 32
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#if TCG_TARGET_REG_BITS == 32
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