ps2: don't use vmstate_register() in ps2_mouse_init()
Since PS2_MOUSE_DEVICE is a qdev device then vmstate_ps2_mouse can be registered using the DeviceClass vmsd field instead. There is no need to use qdev_set_legacy_instance_id() to ensure migration compatibility since the first 2 parameters to vmstate_register() are NULL and 0 respectively. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Acked-by: Helge Deller <deller@gmx.de> Message-Id: <20220624134109.881989-14-mark.cave-ayland@ilande.co.uk>
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@ -1262,7 +1262,6 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
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trace_ps2_mouse_init(s);
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ps2->update_irq = update_irq;
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ps2->update_arg = update_arg;
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vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
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return s;
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}
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@ -1291,6 +1290,7 @@ static void ps2_mouse_class_init(ObjectClass *klass, void *data)
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dc->realize = ps2_mouse_realize;
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device_class_set_parent_reset(dc, ps2_mouse_reset,
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&ps2dc->parent_reset);
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dc->vmsd = &vmstate_ps2_mouse;
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}
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static const TypeInfo ps2_mouse_info = {
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