fix spelling in tcg sub directory

Signed-off-by: Dong Xu Wang <wdongxu@linux.vnet.ibm.com>
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
This commit is contained in:
Dong Xu Wang 2011-11-22 18:06:22 +08:00 committed by Stefan Hajnoczi
parent 4abf79a428
commit 9814dd2795
2 changed files with 2 additions and 2 deletions

View File

@ -1555,7 +1555,7 @@ static void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs)
}
}
/* save globals to their cannonical location and assume they can be
/* save globals to their canonical location and assume they can be
modified be the following code. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
static void save_globals(TCGContext *s, TCGRegSet allocated_regs)

View File

@ -178,7 +178,7 @@ typedef tcg_target_ulong TCGArg;
/* Define a type and accessor macros for variables. Using a struct is
nice because it gives some level of type safely. Ideally the compiler
be able to see through all this. However in practice this is not true,
expecially on targets with braindamaged ABIs (e.g. i386).
especially on targets with braindamaged ABIs (e.g. i386).
We use plain int by default to avoid this runtime overhead.
Users of tcg_gen_* don't need to know about any of this, and should
treat TCGv as an opaque type.