hw/devices: Move Gamepad declarations into a new header
Reviewed-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20190412165416.7977-8-philmd@redhat.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -744,6 +744,7 @@ M: Peter Maydell <peter.maydell@linaro.org>
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L: qemu-arm@nongnu.org
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S: Maintained
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F: hw/*/stellaris*
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F: include/hw/input/gamepad.h
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Versatile Express
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M: Peter Maydell <peter.maydell@linaro.org>
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@ -12,7 +12,6 @@
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#include "hw/sysbus.h"
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#include "hw/ssi/ssi.h"
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#include "hw/arm/arm.h"
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#include "hw/devices.h"
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#include "qemu/timer.h"
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#include "hw/i2c/i2c.h"
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#include "net/net.h"
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@ -22,6 +21,7 @@
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#include "sysemu/sysemu.h"
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#include "hw/arm/armv7m.h"
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#include "hw/char/pl011.h"
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#include "hw/input/gamepad.h"
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#include "hw/watchdog/cmsdk-apb-watchdog.h"
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#include "hw/misc/unimp.h"
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#include "cpu.h"
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@ -8,7 +8,7 @@
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*/
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#include "qemu/osdep.h"
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#include "hw/hw.h"
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#include "hw/devices.h"
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#include "hw/input/gamepad.h"
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#include "ui/console.h"
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typedef struct {
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@ -26,7 +26,4 @@ void *tsc2005_init(qemu_irq pintdav);
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uint32_t tsc2005_txrx(void *opaque, uint32_t value, int len);
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void tsc2005_set_transform(void *opaque, MouseTransformInfo *info);
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/* stellaris_input.c */
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void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
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#endif
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19
include/hw/input/gamepad.h
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19
include/hw/input/gamepad.h
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@ -0,0 +1,19 @@
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/*
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* Gamepad style buttons connected to IRQ/GPIO lines
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*
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* Copyright (c) 2007 CodeSourcery.
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* Written by Paul Brook
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#ifndef HW_INPUT_GAMEPAD_H
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#define HW_INPUT_GAMEPAD_H
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#include "hw/irq.h"
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/* stellaris_input.c */
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void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
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#endif
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