ui/spice: Use HAVE_SPICE_GL for OpenGL checks
Some code in ui/spice used CONFIG_OPENGL for OpenGL conditionals, but SPICE also depends on CONFIG_GBM and SPICE server whose version is 0.13.1 or later for OpenGL. Always use HAVE_SPICE_GL, which defines the precise condition. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210714055735.86050-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -27,6 +27,7 @@
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#include <gio/gio.h>
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#include "ui/console.h"
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#include "ui/spice-display.h"
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#include "qemu/config-file.h"
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#include "qemu/option.h"
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#include "qemu/cutils.h"
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@ -175,7 +176,7 @@ static void spice_app_display_early_init(DisplayOptions *opts)
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qemu_opt_set(qopts, "addr", sock_path, &error_abort);
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qemu_opt_set(qopts, "image-compression", "off", &error_abort);
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qemu_opt_set(qopts, "streaming-video", "off", &error_abort);
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#ifdef CONFIG_OPENGL
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#ifdef HAVE_SPICE_GL
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qemu_opt_set(qopts, "gl", opts->has_gl ? "on" : "off", &error_abort);
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display_opengl = opts->has_gl;
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#endif
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@ -1039,6 +1039,6 @@ static void spice_register_config(void)
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opts_init(spice_register_config);
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module_opts("spice");
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#ifdef CONFIG_OPENGL
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#ifdef HAVE_SPICE_GL
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module_dep("ui-opengl");
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#endif
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