tcg/sparc: Fix temp_allocate_frame vs sparc stack bias
We should not be aligning the offset in temp_allocate_frame, because the odd offset produces an aligned address in the end. Instead, pass the logical offset into tcg_set_frame and add the stack bias last. Cc: qemu-stable@nongnu.org Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
parent
08dff435e2
commit
9defd1bdfb
@ -984,14 +984,18 @@ static void tcg_target_qemu_prologue(TCGContext *s)
|
||||
{
|
||||
int tmp_buf_size, frame_size;
|
||||
|
||||
/* The TCG temp buffer is at the top of the frame, immediately
|
||||
below the frame pointer. */
|
||||
/*
|
||||
* The TCG temp buffer is at the top of the frame, immediately
|
||||
* below the frame pointer. Use the logical (aligned) offset here;
|
||||
* the stack bias is applied in temp_allocate_frame().
|
||||
*/
|
||||
tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long);
|
||||
tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size,
|
||||
tmp_buf_size);
|
||||
tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size);
|
||||
|
||||
/* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
|
||||
otherwise the minimal frame usable by callees. */
|
||||
/*
|
||||
* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
|
||||
* otherwise the minimal frame usable by callees.
|
||||
*/
|
||||
frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
|
||||
frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size;
|
||||
frame_size += TCG_TARGET_STACK_ALIGN - 1;
|
||||
|
@ -3015,17 +3015,14 @@ static void check_regs(TCGContext *s)
|
||||
|
||||
static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
|
||||
{
|
||||
#if !(defined(__sparc__) && TCG_TARGET_REG_BITS == 64)
|
||||
/* Sparc64 stack is accessed with offset of 2047 */
|
||||
s->current_frame_offset = (s->current_frame_offset +
|
||||
(tcg_target_long)sizeof(tcg_target_long) - 1) &
|
||||
~(sizeof(tcg_target_long) - 1);
|
||||
#endif
|
||||
if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
|
||||
s->frame_end) {
|
||||
tcg_abort();
|
||||
}
|
||||
ts->mem_offset = s->current_frame_offset;
|
||||
#if defined(__sparc__)
|
||||
ts->mem_offset += TCG_TARGET_STACK_BIAS;
|
||||
#endif
|
||||
ts->mem_base = s->frame_temp;
|
||||
ts->mem_allocated = 1;
|
||||
s->current_frame_offset += sizeof(tcg_target_long);
|
||||
|
Loading…
Reference in New Issue
Block a user