msmouse: Handle mouse reset
Detect mouse reset via RTS or DTR line: Don't send or process anything while in reset. When coming out of reset, send ID sequence first thing. This allows msmouse to be detected by common mouse drivers. Resolves: https://gitlab.com/qemu-project/qemu/-/issues/77 Signed-off-by: Arwed Meyer <arwed.meyer@gmx.de> Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20220911181840.8933-2-arwed.meyer@gmx.de>
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@ -25,17 +25,20 @@
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#include "qemu/osdep.h"
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#include "qemu/module.h"
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#include "chardev/char.h"
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#include "chardev/char-serial.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "qom/object.h"
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#define MSMOUSE_LO6(n) ((n) & 0x3f)
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#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
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#define MSMOUSE_LO6(n) ((n) & 0x3f)
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#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
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#define MSMOUSE_PWR(cm) (cm & (CHR_TIOCM_RTS | CHR_TIOCM_DTR))
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struct MouseChardev {
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Chardev parent;
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QemuInputHandlerState *hs;
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int tiocm;
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int axis[INPUT_AXIS__MAX];
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bool btns[INPUT_BUTTON__MAX];
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bool btnc[INPUT_BUTTON__MAX];
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@ -109,6 +112,11 @@ static void msmouse_input_event(DeviceState *dev, QemuConsole *src,
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InputMoveEvent *move;
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InputBtnEvent *btn;
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/* Ignore events if serial mouse powered down. */
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if (!MSMOUSE_PWR(mouse->tiocm)) {
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return;
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}
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switch (evt->type) {
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case INPUT_EVENT_KIND_REL:
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move = evt->u.rel.data;
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@ -132,6 +140,11 @@ static void msmouse_input_sync(DeviceState *dev)
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MouseChardev *mouse = MOUSE_CHARDEV(dev);
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Chardev *chr = CHARDEV(dev);
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/* Ignore events if serial mouse powered down. */
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if (!MSMOUSE_PWR(mouse->tiocm)) {
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return;
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}
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msmouse_queue_event(mouse);
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msmouse_chr_accept_input(chr);
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}
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@ -142,6 +155,50 @@ static int msmouse_chr_write(struct Chardev *s, const uint8_t *buf, int len)
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return len;
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}
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static int msmouse_ioctl(Chardev *chr, int cmd, void *arg)
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{
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MouseChardev *mouse = MOUSE_CHARDEV(chr);
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int c;
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int *targ = (int *)arg;
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switch (cmd) {
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case CHR_IOCTL_SERIAL_SET_TIOCM:
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c = mouse->tiocm;
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mouse->tiocm = *(int *)arg;
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if (MSMOUSE_PWR(mouse->tiocm)) {
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if (!MSMOUSE_PWR(c)) {
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/*
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* Power on after reset: send "M3"
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* cause we behave like a 3 button logitech
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* mouse.
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*/
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mouse->outbuf[0] = 'M';
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mouse->outbuf[1] = '3';
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mouse->outlen = 2;
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/* Start sending data to serial. */
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msmouse_chr_accept_input(chr);
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}
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break;
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}
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/*
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* Reset mouse buffers on power down.
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* Mouse won't send anything without power.
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*/
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mouse->outlen = 0;
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memset(mouse->axis, 0, sizeof(mouse->axis));
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memset(mouse->btns, false, sizeof(mouse->btns));
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memset(mouse->btnc, false, sizeof(mouse->btns));
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break;
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case CHR_IOCTL_SERIAL_GET_TIOCM:
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/* Remember line control status. */
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*targ = mouse->tiocm;
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break;
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default:
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return -ENOTSUP;
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}
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return 0;
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}
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static void char_msmouse_finalize(Object *obj)
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{
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MouseChardev *mouse = MOUSE_CHARDEV(obj);
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@ -166,6 +223,7 @@ static void msmouse_chr_open(Chardev *chr,
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*be_opened = false;
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mouse->hs = qemu_input_handler_register((DeviceState *)mouse,
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&msmouse_handler);
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mouse->tiocm = 0;
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}
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static void char_msmouse_class_init(ObjectClass *oc, void *data)
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@ -175,6 +233,7 @@ static void char_msmouse_class_init(ObjectClass *oc, void *data)
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cc->open = msmouse_chr_open;
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cc->chr_write = msmouse_chr_write;
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cc->chr_accept_input = msmouse_chr_accept_input;
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cc->chr_ioctl = msmouse_ioctl;
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}
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static const TypeInfo char_msmouse_type_info = {
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