target/i386: make rex_w available even in 32-bit mode

REX.W can be used even in 32-bit mode by AVX instructions, where it is retroactively
renamed to VEX.W.  Make the field available even in 32-bit mode but keep the REX_W()
macro as it was; this way, that the handling of dflag does not use it by mistake and
the AVX code more clearly points at the special VEX behavior of the bit.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2022-10-18 13:27:44 +02:00
parent 12a2c9c72c
commit a61ef762f9

View File

@ -99,8 +99,8 @@ typedef struct DisasContext {
uint8_t rex_r;
uint8_t rex_x;
uint8_t rex_b;
bool rex_w;
#endif
bool vex_w; /* used by AVX even on 32-bit processors */
bool jmp_opt; /* use direct block chaining for direct jumps */
bool repz_opt; /* optimize jumps within repz instructions */
bool cc_op_dirty;
@ -177,7 +177,7 @@ typedef struct DisasContext {
#ifdef TARGET_X86_64
#define REX_PREFIX(S) (((S)->prefix & PREFIX_REX) != 0)
#define REX_W(S) ((S)->rex_w)
#define REX_W(S) ((S)->vex_w)
#define REX_R(S) ((S)->rex_r + 0)
#define REX_X(S) ((S)->rex_x + 0)
#define REX_B(S) ((S)->rex_b + 0)
@ -4823,7 +4823,6 @@ static bool disas_insn(DisasContext *s, CPUState *cpu)
s->pc = s->base.pc_next;
s->override = -1;
#ifdef TARGET_X86_64
s->rex_w = false;
s->rex_r = 0;
s->rex_x = 0;
s->rex_b = 0;
@ -4831,6 +4830,7 @@ static bool disas_insn(DisasContext *s, CPUState *cpu)
s->rip_offset = 0; /* for relative ip address */
s->vex_l = 0;
s->vex_v = 0;
s->vex_w = false;
switch (sigsetjmp(s->jmpbuf, 0)) {
case 0:
break;
@ -4903,7 +4903,7 @@ static bool disas_insn(DisasContext *s, CPUState *cpu)
if (CODE64(s)) {
/* REX prefix */
prefixes |= PREFIX_REX;
s->rex_w = (b >> 3) & 1;
s->vex_w = (b >> 3) & 1;
s->rex_r = (b & 0x4) << 1;
s->rex_x = (b & 0x2) << 2;
s->rex_b = (b & 0x1) << 3;
@ -4946,8 +4946,8 @@ static bool disas_insn(DisasContext *s, CPUState *cpu)
#ifdef TARGET_X86_64
s->rex_x = (~vex2 >> 3) & 8;
s->rex_b = (~vex2 >> 2) & 8;
s->rex_w = (vex3 >> 7) & 1;
#endif
s->vex_w = (vex3 >> 7) & 1;
switch (vex2 & 0x1f) {
case 0x01: /* Implied 0f leading opcode bytes. */
b = x86_ldub_code(env, s) | 0x100;