block: directly invoke .bdrv_aio_*() in bdrv_co_io_em()

We will unify block layer request processing across sync, aio, and
coroutines and this means a .bdrv_co_*() emulation function should not
call back into the public interface.  There's no need here, just call
.bdrv_aio_*() directly.

The gory details: bdrv_co_io_em() cannot call back into the public
bdrv_aio_*() interface since that will be handled using coroutines,
which causes us to call into bdrv_co_io_em() again in an infinite loop
:).

Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Stefan Hajnoczi 2011-10-05 17:17:02 +01:00 committed by Kevin Wolf
parent 0d460d6f41
commit a652d16025
1 changed files with 4 additions and 4 deletions

View File

@ -3011,11 +3011,11 @@ static int coroutine_fn bdrv_co_io_em(BlockDriverState *bs, int64_t sector_num,
BlockDriverAIOCB *acb;
if (is_write) {
acb = bdrv_aio_writev(bs, sector_num, iov, nb_sectors,
bdrv_co_io_em_complete, &co);
acb = bs->drv->bdrv_aio_writev(bs, sector_num, iov, nb_sectors,
bdrv_co_io_em_complete, &co);
} else {
acb = bdrv_aio_readv(bs, sector_num, iov, nb_sectors,
bdrv_co_io_em_complete, &co);
acb = bs->drv->bdrv_aio_readv(bs, sector_num, iov, nb_sectors,
bdrv_co_io_em_complete, &co);
}
trace_bdrv_co_io_em(bs, sector_num, nb_sectors, is_write, acb);