tcg/ppc: Allow the constant pool to overflow at 32k
There is no point in coding for a 2GB offset when the max TB size is already limited to 64k. If we further restrict to 32k then we can eliminate the extra ADDIS instruction. Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -529,7 +529,6 @@ static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
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intptr_t value, intptr_t addend)
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{
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tcg_insn_unit *target;
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tcg_insn_unit old;
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value += addend;
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target = (tcg_insn_unit *)value;
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@ -540,22 +539,16 @@ static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
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case R_PPC_REL24:
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return reloc_pc24(code_ptr, target);
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case R_PPC_ADDR16:
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/* We are abusing this relocation type. This points to a pair
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of insns, addis + load. If the displacement is small, we
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can nop out the addis. */
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if (value == (int16_t)value) {
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code_ptr[0] = NOP;
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old = deposit32(code_ptr[1], 0, 16, value);
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code_ptr[1] = deposit32(old, 16, 5, TCG_REG_TB);
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} else {
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int16_t lo = value;
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int hi = value - lo;
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if (hi + lo != value) {
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return false;
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}
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code_ptr[0] = deposit32(code_ptr[0], 0, 16, hi >> 16);
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code_ptr[1] = deposit32(code_ptr[1], 0, 16, lo);
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/*
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* We are (slightly) abusing this relocation type. In particular,
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* assert that the low 2 bits are zero, and do not modify them.
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* That way we can use this with LD et al that have opcode bits
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* in the low 2 bits of the insn.
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*/
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if ((value & 3) || value != (int16_t)value) {
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return false;
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}
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*code_ptr = (*code_ptr & ~0xfffc) | (value & 0xfffc);
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break;
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default:
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g_assert_not_reached();
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@ -701,8 +694,7 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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if (!in_prologue && USE_REG_TB) {
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new_pool_label(s, arg, R_PPC_ADDR16, s->code_ptr,
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-(intptr_t)s->code_gen_ptr);
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tcg_out32(s, ADDIS | TAI(ret, TCG_REG_TB, 0));
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tcg_out32(s, LD | TAI(ret, ret, 0));
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tcg_out32(s, LD | TAI(ret, TCG_REG_TB, 0));
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return;
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}
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