ui: add a gl-unblock warning timer
Similar to the one that exists for Spice, so we can investigate if something is locked. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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a4ddc31417
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a9b1e471e1
17
ui/console.c
17
ui/console.c
@ -80,6 +80,7 @@ struct QemuConsole {
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int dcls;
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DisplayChangeListener *gl;
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int gl_block;
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QEMUTimer *gl_unblock_timer;
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int window_id;
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/* Graphic console state. */
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@ -233,8 +234,14 @@ void graphic_hw_update(QemuConsole *con)
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}
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}
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static void graphic_hw_gl_unblock_timer(void *opaque)
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{
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warn_report("console: no gl-unblock within one second");
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}
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void graphic_hw_gl_block(QemuConsole *con, bool block)
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{
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uint64_t timeout;
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assert(con != NULL);
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if (block) {
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@ -250,6 +257,14 @@ void graphic_hw_gl_block(QemuConsole *con, bool block)
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return;
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}
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con->hw_ops->gl_block(con->hw, block);
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if (block) {
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timeout = qemu_clock_get_ms(QEMU_CLOCK_REALTIME);
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timeout += 1000; /* one sec */
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timer_mod(con->gl_unblock_timer, timeout);
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} else {
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timer_del(con->gl_unblock_timer);
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}
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}
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void graphic_hw_gl_flushed(QemuConsole *con)
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@ -1966,6 +1981,8 @@ QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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surface = qemu_create_placeholder_surface(width, height, noinit);
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dpy_gfx_replace_surface(s, surface);
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s->gl_unblock_timer = timer_new_ms(QEMU_CLOCK_REALTIME,
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graphic_hw_gl_unblock_timer, s);
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return s;
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}
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