migrate_init: Call from savevm
Suspend to file is very much like a migrate, and it makes life easier if we have the Migration state available, so initialise it in the savevm.c code for suspending. Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au> Reviewed-by: Juan Quintela <quintela@redhat.com> Reviewd-by: Amit Shah <amit.shah@redhat.com> Signed-off-by: Juan Quintela <quintela@redhat.com>
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@ -42,10 +42,7 @@ struct MigrationParams {
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bool shared;
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};
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typedef struct MigrationState MigrationState;
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typedef QLIST_HEAD(, LoadStateEntry) LoadStateEntry_Head;
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/* State for the incoming migration */
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struct MigrationIncomingState {
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QEMUFile *from_src_file;
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@ -116,6 +113,7 @@ int migrate_fd_close(MigrationState *s);
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void add_migration_state_change_notifier(Notifier *notify);
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void remove_migration_state_change_notifier(Notifier *notify);
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MigrationState *migrate_init(const MigrationParams *params);
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bool migration_in_setup(MigrationState *);
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bool migration_has_finished(MigrationState *);
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bool migration_has_failed(MigrationState *);
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@ -44,6 +44,7 @@ typedef struct MemoryRegion MemoryRegion;
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typedef struct MemoryRegionSection MemoryRegionSection;
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typedef struct MigrationIncomingState MigrationIncomingState;
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typedef struct MigrationParams MigrationParams;
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typedef struct MigrationState MigrationState;
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typedef struct Monitor Monitor;
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typedef struct MouseTransformInfo MouseTransformInfo;
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typedef struct MSIMessage MSIMessage;
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@ -682,7 +682,7 @@ bool migration_has_failed(MigrationState *s)
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s->state == MIGRATION_STATUS_FAILED);
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}
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static MigrationState *migrate_init(const MigrationParams *params)
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MigrationState *migrate_init(const MigrationParams *params)
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{
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MigrationState *s = migrate_get_current();
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int64_t bandwidth_limit = s->bandwidth_limit;
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@ -922,6 +922,8 @@ static int qemu_savevm_state(QEMUFile *f, Error **errp)
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.blk = 0,
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.shared = 0
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};
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MigrationState *ms = migrate_init(¶ms);
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ms->file = f;
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if (qemu_savevm_state_blocked(errp)) {
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return -EINVAL;
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