hw/display/tc6393xb: Remove dead code for handling non-32bpp surfaces
For a long time now the UI layer has guaranteed that the console surface is always 32 bits per pixel RGB. Remove the legacy dead code from the tc6393xb display device which was handling the possibility that the console surface was some other format. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210215103215.4944-3-peter.maydell@linaro.org
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@ -410,43 +410,12 @@ static void tc6393xb_nand_writeb(TC6393xbState *s, hwaddr addr, uint32_t value)
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(uint32_t) addr, value & 0xff);
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}
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#define BITS 8
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#include "tc6393xb_template.h"
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#define BITS 15
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#include "tc6393xb_template.h"
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#define BITS 16
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#include "tc6393xb_template.h"
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#define BITS 24
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#include "tc6393xb_template.h"
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#define BITS 32
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#include "tc6393xb_template.h"
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static void tc6393xb_draw_graphic(TC6393xbState *s, int full_update)
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{
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DisplaySurface *surface = qemu_console_surface(s->con);
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switch (surface_bits_per_pixel(surface)) {
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case 8:
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tc6393xb_draw_graphic8(s);
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break;
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case 15:
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tc6393xb_draw_graphic15(s);
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break;
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case 16:
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tc6393xb_draw_graphic16(s);
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break;
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case 24:
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tc6393xb_draw_graphic24(s);
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break;
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case 32:
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tc6393xb_draw_graphic32(s);
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break;
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default:
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printf("tc6393xb: unknown depth %d\n",
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surface_bits_per_pixel(surface));
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return;
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}
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dpy_gfx_update_full(s->con);
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}
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