tcg/optimize: track const/copy status separately
Instead of using an enum which could be either a copy or a const, track them separately. This will be used in the next patch. Constants are tracked through a bool. Copies are tracked by initializing temp's next_copy and prev_copy to itself, allowing to simplify the code a bit. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -35,14 +35,8 @@
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glue(glue(case INDEX_op_, x), _i32): \
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glue(glue(case INDEX_op_, x), _i64)
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typedef enum {
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TCG_TEMP_UNDEF = 0,
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TCG_TEMP_CONST,
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TCG_TEMP_COPY,
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} tcg_temp_state;
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struct tcg_temp_info {
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tcg_temp_state state;
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bool is_const;
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uint16_t prev_copy;
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uint16_t next_copy;
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tcg_target_ulong val;
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@ -54,27 +48,22 @@ static TCGTempSet temps_used;
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static inline bool temp_is_const(TCGArg arg)
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{
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return temps[arg].state == TCG_TEMP_CONST;
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return temps[arg].is_const;
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}
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static inline bool temp_is_copy(TCGArg arg)
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{
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return temps[arg].state == TCG_TEMP_COPY;
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return temps[arg].next_copy != arg;
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}
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/* Reset TEMP's state to TCG_TEMP_UNDEF. If TEMP only had one copy, remove
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the copy flag from the left temp. */
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/* Reset TEMP's state, possibly removing the temp for the list of copies. */
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static void reset_temp(TCGArg temp)
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{
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if (temp_is_copy(temp)) {
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if (temps[temp].prev_copy == temps[temp].next_copy) {
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temps[temps[temp].next_copy].state = TCG_TEMP_UNDEF;
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} else {
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temps[temps[temp].next_copy].prev_copy = temps[temp].prev_copy;
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temps[temps[temp].prev_copy].next_copy = temps[temp].next_copy;
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}
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}
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temps[temp].state = TCG_TEMP_UNDEF;
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temps[temps[temp].next_copy].prev_copy = temps[temp].prev_copy;
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temps[temps[temp].prev_copy].next_copy = temps[temp].next_copy;
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temps[temp].next_copy = temp;
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temps[temp].prev_copy = temp;
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temps[temp].is_const = false;
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temps[temp].mask = -1;
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}
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@ -88,7 +77,9 @@ static void reset_all_temps(int nb_temps)
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static void init_temp_info(TCGArg temp)
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{
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if (!test_bit(temp, temps_used.l)) {
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temps[temp].state = TCG_TEMP_UNDEF;
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temps[temp].next_copy = temp;
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temps[temp].prev_copy = temp;
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temps[temp].is_const = false;
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temps[temp].mask = -1;
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set_bit(temp, temps_used.l);
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}
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@ -218,7 +209,7 @@ static void tcg_opt_gen_movi(TCGContext *s, TCGOp *op, TCGArg *args,
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op->opc = new_op;
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reset_temp(dst);
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temps[dst].state = TCG_TEMP_CONST;
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temps[dst].is_const = true;
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temps[dst].val = val;
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mask = val;
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if (TCG_TARGET_REG_BITS > 32 && new_op == INDEX_op_movi_i32) {
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@ -260,16 +251,11 @@ static void tcg_opt_gen_mov(TCGContext *s, TCGOp *op, TCGArg *args,
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assert(!temp_is_const(src));
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if (s->temps[src].type == s->temps[dst].type) {
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if (!temp_is_copy(src)) {
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temps[src].state = TCG_TEMP_COPY;
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temps[src].next_copy = src;
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temps[src].prev_copy = src;
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}
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temps[dst].state = TCG_TEMP_COPY;
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temps[dst].next_copy = temps[src].next_copy;
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temps[dst].prev_copy = src;
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temps[temps[dst].next_copy].prev_copy = dst;
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temps[src].next_copy = dst;
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temps[dst].is_const = false;
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}
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args[0] = dst;
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