diff --git a/ui/cocoa.m b/ui/cocoa.m index d1d29bc304..6e69952b71 100644 --- a/ui/cocoa.m +++ b/ui/cocoa.m @@ -374,40 +374,30 @@ QemuCocoaView *cocoaView; 0, //interpolate kCGRenderingIntentDefault //intent ); -// test if host supports "CGImageCreateWithImageInRect" at compile time -#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4) - if (CGImageCreateWithImageInRect == NULL) { // test if "CGImageCreateWithImageInRect" is supported on host at runtime -#endif - // compatibility drawing code (draws everything) (OS X < 10.4) - CGContextDrawImage (viewContextRef, CGRectMake(0, 0, [self bounds].size.width, [self bounds].size.height), imageRef); -#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4) - } else { - // selective drawing code (draws only dirty rectangles) (OS X >= 10.4) - const NSRect *rectList; + // selective drawing code (draws only dirty rectangles) (OS X >= 10.4) + const NSRect *rectList; #if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) - NSInteger rectCount; + NSInteger rectCount; #else - int rectCount; + int rectCount; #endif - int i; - CGImageRef clipImageRef; - CGRect clipRect; + int i; + CGImageRef clipImageRef; + CGRect clipRect; - [self getRectsBeingDrawn:&rectList count:&rectCount]; - for (i = 0; i < rectCount; i++) { - clipRect.origin.x = rectList[i].origin.x / cdx; - clipRect.origin.y = (float)screen.height - (rectList[i].origin.y + rectList[i].size.height) / cdy; - clipRect.size.width = rectList[i].size.width / cdx; - clipRect.size.height = rectList[i].size.height / cdy; - clipImageRef = CGImageCreateWithImageInRect( - imageRef, - clipRect - ); - CGContextDrawImage (viewContextRef, cgrect(rectList[i]), clipImageRef); - CGImageRelease (clipImageRef); - } + [self getRectsBeingDrawn:&rectList count:&rectCount]; + for (i = 0; i < rectCount; i++) { + clipRect.origin.x = rectList[i].origin.x / cdx; + clipRect.origin.y = (float)screen.height - (rectList[i].origin.y + rectList[i].size.height) / cdy; + clipRect.size.width = rectList[i].size.width / cdx; + clipRect.size.height = rectList[i].size.height / cdy; + clipImageRef = CGImageCreateWithImageInRect( + imageRef, + clipRect + ); + CGContextDrawImage (viewContextRef, cgrect(rectList[i]), clipImageRef); + CGImageRelease (clipImageRef); } -#endif CGImageRelease (imageRef); } }