slirp: improve windows headers inclusion
Our API usage requires Vista, set WIN32_LEAN_AND_MEAN to fix a number of issues (winsock2.h include order for ex, which is better to include first for legacy reasons). While at it, group redundants #ifndef _WIN32 blocks. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
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@ -3,10 +3,19 @@
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#ifdef _WIN32
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/* as defined in sdkddkver.h */
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0600 /* Vista */
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#endif
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/* reduces the number of implicitly included headers */
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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typedef char *caddr_t;
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# include <windows.h>
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# include <winsock2.h>
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# include <windows.h>
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# include <ws2tcpip.h>
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# include <sys/timeb.h>
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# include <iphlpapi.h>
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@ -19,19 +28,10 @@ typedef char *caddr_t;
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#ifndef _WIN32
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#include <sys/uio.h>
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#endif
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#ifndef _WIN32
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#endif
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#ifndef _WIN32
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#include <sys/socket.h>
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#endif
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#ifndef _WIN32
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# include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#endif
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#ifdef __APPLE__
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