softfloat: add float128_to_int128

Implements float128_to_int128 based on parts_float_to_int logic.

Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20220330175932.6995-7-matheus.ferst@eldorado.org.br>
Signed-off-by: Daniel Henrique Barboza <danielhb413@gmail.com>
This commit is contained in:
Matheus Ferst 2022-03-30 14:59:30 -03:00 committed by Daniel Henrique Barboza
parent 4de49ddfac
commit bea592300b
3 changed files with 68 additions and 0 deletions

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@ -3154,6 +3154,60 @@ static int64_t float128_to_int64_scalbn(float128 a, FloatRoundMode rmode,
return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
}
static Int128 float128_to_int128_scalbn(float128 a, FloatRoundMode rmode,
int scale, float_status *s)
{
int flags = 0;
Int128 r;
FloatParts128 p;
float128_unpack_canonical(&p, a, s);
switch (p.cls) {
case float_class_snan:
flags |= float_flag_invalid_snan;
/* fall through */
case float_class_qnan:
flags |= float_flag_invalid;
r = UINT128_MAX;
break;
case float_class_inf:
flags = float_flag_invalid | float_flag_invalid_cvti;
r = p.sign ? INT128_MIN : INT128_MAX;
break;
case float_class_zero:
return int128_zero();
case float_class_normal:
if (parts_round_to_int_normal(&p, rmode, scale, 128 - 2)) {
flags = float_flag_inexact;
}
if (p.exp < 127) {
int shift = 127 - p.exp;
r = int128_urshift(int128_make128(p.frac_lo, p.frac_hi), shift);
if (p.sign) {
r = int128_neg(r);
}
} else if (p.exp == 127 && p.sign && p.frac_lo == 0 &&
p.frac_hi == DECOMPOSED_IMPLICIT_BIT) {
r = INT128_MIN;
} else {
flags = float_flag_invalid | float_flag_invalid_cvti;
r = p.sign ? INT128_MIN : INT128_MAX;
}
break;
default:
g_assert_not_reached();
}
float_raise(flags, s);
return r;
}
static int32_t floatx80_to_int32_scalbn(floatx80 a, FloatRoundMode rmode,
int scale, float_status *s)
{
@ -3236,6 +3290,11 @@ int64_t float128_to_int64(float128 a, float_status *s)
return float128_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
}
Int128 float128_to_int128(float128 a, float_status *s)
{
return float128_to_int128_scalbn(a, s->float_rounding_mode, 0, s);
}
int32_t floatx80_to_int32(floatx80 a, float_status *s)
{
return floatx80_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
@ -3301,6 +3360,11 @@ int64_t float128_to_int64_round_to_zero(float128 a, float_status *s)
return float128_to_int64_scalbn(a, float_round_to_zero, 0, s);
}
Int128 float128_to_int128_round_to_zero(float128 a, float_status *s)
{
return float128_to_int128_scalbn(a, float_round_to_zero, 0, s);
}
int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *s)
{
return floatx80_to_int32_scalbn(a, float_round_to_zero, 0, s);

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@ -1204,7 +1204,9 @@ floatx80 floatx80_default_nan(float_status *status);
int32_t float128_to_int32(float128, float_status *status);
int32_t float128_to_int32_round_to_zero(float128, float_status *status);
int64_t float128_to_int64(float128, float_status *status);
Int128 float128_to_int128(float128, float_status *status);
int64_t float128_to_int64_round_to_zero(float128, float_status *status);
Int128 float128_to_int128_round_to_zero(float128, float_status *status);
uint64_t float128_to_uint64(float128, float_status *status);
Int128 float128_to_uint128(float128, float_status *status);
uint64_t float128_to_uint64_round_to_zero(float128, float_status *status);

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@ -431,5 +431,7 @@ static inline void bswap128s(Int128 *s)
}
#define UINT128_MAX int128_make128(~0LL, ~0LL)
#define INT128_MAX int128_make128(UINT64_MAX, INT64_MAX)
#define INT128_MIN int128_make128(0, INT64_MIN)
#endif /* INT128_H */