ui/cocoa: Do not copy members of pixman image
The old CocoaView had an idea of synchronizing the host window configuration and the guest screen configuration. Here, the guest screen actually means pixman image given ui/cocoa display implementation. However, [CocoaView -drawRect:] directly interacts with the pixman image buffer in reality. There is no such distinction of "host" and "guest." This change removes the "host" configuration and let drawRect consistently have the direct reference to pixman image. It allows to get rid of the error-prone "sync" and reduce code size a bit. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210212000629.28551-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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ui/cocoa.m
42
ui/cocoa.m
@ -70,8 +70,6 @@
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typedef struct {
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int width;
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int height;
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int bitsPerComponent;
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int bitsPerPixel;
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} QEMUScreen;
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NSWindow *normalWindow, *about_window;
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@ -291,7 +289,6 @@ static void handleAnyDeviceErrors(Error * err)
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QEMUScreen screen;
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NSWindow *fullScreenWindow;
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float cx,cy,cw,ch,cdx,cdy;
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CGDataProviderRef dataProviderRef;
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pixman_image_t *pixman_image;
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BOOL modifiers_state[256];
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BOOL isMouseGrabbed;
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@ -338,8 +335,6 @@ QemuCocoaView *cocoaView;
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self = [super initWithFrame:frameRect];
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if (self) {
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screen.bitsPerComponent = 8;
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screen.bitsPerPixel = 32;
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screen.width = frameRect.size.width;
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screen.height = frameRect.size.height;
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@ -351,8 +346,7 @@ QemuCocoaView *cocoaView;
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{
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COCOA_DEBUG("QemuCocoaView: dealloc\n");
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if (dataProviderRef) {
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CGDataProviderRelease(dataProviderRef);
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if (pixman_image) {
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pixman_image_unref(pixman_image);
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}
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@ -431,18 +425,28 @@ QemuCocoaView *cocoaView;
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CGContextSetShouldAntialias (viewContextRef, NO);
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// draw screen bitmap directly to Core Graphics context
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if (!dataProviderRef) {
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if (!pixman_image) {
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// Draw request before any guest device has set up a framebuffer:
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// just draw an opaque black rectangle
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CGContextSetRGBFillColor(viewContextRef, 0, 0, 0, 1.0);
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CGContextFillRect(viewContextRef, NSRectToCGRect(rect));
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} else {
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int w = pixman_image_get_width(pixman_image);
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int h = pixman_image_get_height(pixman_image);
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int bitsPerPixel = PIXMAN_FORMAT_BPP(pixman_image_get_format(pixman_image));
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int bitsPerComponent = DIV_ROUND_UP(bitsPerPixel, 8) * 2;
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CGDataProviderRef dataProviderRef = CGDataProviderCreateWithData(
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NULL,
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pixman_image_get_data(pixman_image),
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w * 4 * h,
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NULL
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);
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CGImageRef imageRef = CGImageCreate(
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screen.width, //width
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screen.height, //height
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screen.bitsPerComponent, //bitsPerComponent
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screen.bitsPerPixel, //bitsPerPixel
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(screen.width * (screen.bitsPerComponent/2)), //bytesPerRow
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w, //width
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h, //height
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bitsPerComponent, //bitsPerComponent
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bitsPerPixel, //bitsPerPixel
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(w * (bitsPerComponent/2)), //bytesPerRow
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#ifdef __LITTLE_ENDIAN__
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CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB), //colorspace for OS X >= 10.4
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kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst,
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@ -465,7 +469,7 @@ QemuCocoaView *cocoaView;
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[self getRectsBeingDrawn:&rectList count:&rectCount];
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for (i = 0; i < rectCount; i++) {
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clipRect.origin.x = rectList[i].origin.x / cdx;
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clipRect.origin.y = (float)screen.height - (rectList[i].origin.y + rectList[i].size.height) / cdy;
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clipRect.origin.y = (float)h - (rectList[i].origin.y + rectList[i].size.height) / cdy;
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clipRect.size.width = rectList[i].size.width / cdx;
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clipRect.size.height = rectList[i].size.height / cdy;
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clipImageRef = CGImageCreateWithImageInRect(
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@ -476,6 +480,7 @@ QemuCocoaView *cocoaView;
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CGImageRelease (clipImageRef);
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}
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CGImageRelease (imageRef);
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CGDataProviderRelease(dataProviderRef);
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}
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}
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@ -518,7 +523,6 @@ QemuCocoaView *cocoaView;
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int w = pixman_image_get_width(image);
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int h = pixman_image_get_height(image);
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pixman_format_code_t image_format = pixman_image_get_format(image);
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/* cdx == 0 means this is our very first surface, in which case we need
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* to recalculate the content dimensions even if it happens to be the size
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* of the initial empty window.
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@ -536,17 +540,11 @@ QemuCocoaView *cocoaView;
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}
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// update screenBuffer
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if (dataProviderRef) {
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CGDataProviderRelease(dataProviderRef);
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if (pixman_image) {
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pixman_image_unref(pixman_image);
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}
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//sync host window color space with guests
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screen.bitsPerPixel = PIXMAN_FORMAT_BPP(image_format);
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screen.bitsPerComponent = DIV_ROUND_UP(screen.bitsPerPixel, 8) * 2;
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pixman_image = image;
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dataProviderRef = CGDataProviderCreateWithData(NULL, pixman_image_get_data(image), w * 4 * h, NULL);
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// update windows
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if (isFullscreen) {
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