hw/input/stellaris_input: Rename to stellaris_gamepad

This source file implements a stellaris gamepad device; rename
it so that it is a closer match to the device name.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20231030114802.3671871-2-peter.maydell@linaro.org
This commit is contained in:
Peter Maydell 2023-10-30 11:47:57 +00:00
parent 5cfea2487d
commit c45460decb
6 changed files with 8 additions and 8 deletions

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@ -291,7 +291,7 @@ config STELLARIS
select SSD0303 # OLED display
select SSD0323 # OLED display
select SSI_SD
select STELLARIS_INPUT
select STELLARIS_GAMEPAD
select STELLARIS_ENET # ethernet
select STELLARIS_GPTM # general purpose timer module
select UNIMP

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@ -23,7 +23,7 @@
#include "sysemu/sysemu.h"
#include "hw/arm/armv7m.h"
#include "hw/char/pl011.h"
#include "hw/input/gamepad.h"
#include "hw/input/stellaris_gamepad.h"
#include "hw/irq.h"
#include "hw/watchdog/cmsdk-apb-watchdog.h"
#include "migration/vmstate.h"

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@ -20,7 +20,7 @@ config PL050
config PS2
bool
config STELLARIS_INPUT
config STELLARIS_GAMEPAD
bool
config TSC2005

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@ -5,7 +5,7 @@ system_ss.add(when: 'CONFIG_LM832X', if_true: files('lm832x.c'))
system_ss.add(when: 'CONFIG_PCKBD', if_true: files('pckbd.c'))
system_ss.add(when: 'CONFIG_PL050', if_true: files('pl050.c'))
system_ss.add(when: 'CONFIG_PS2', if_true: files('ps2.c'))
system_ss.add(when: 'CONFIG_STELLARIS_INPUT', if_true: files('stellaris_input.c'))
system_ss.add(when: 'CONFIG_STELLARIS_GAMEPAD', if_true: files('stellaris_gamepad.c'))
system_ss.add(when: 'CONFIG_TSC2005', if_true: files('tsc2005.c'))
system_ss.add(when: 'CONFIG_VIRTIO_INPUT', if_true: files('virtio-input.c'))

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@ -8,7 +8,7 @@
*/
#include "qemu/osdep.h"
#include "hw/input/gamepad.h"
#include "hw/input/stellaris_gamepad.h"
#include "hw/irq.h"
#include "migration/vmstate.h"
#include "ui/console.h"

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@ -8,11 +8,11 @@
* See the COPYING file in the top-level directory.
*/
#ifndef HW_INPUT_GAMEPAD_H
#define HW_INPUT_GAMEPAD_H
#ifndef HW_INPUT_STELLARIS_GAMEPAD_H
#define HW_INPUT_STELLARIS_GAMEPAD_H
/* stellaris_input.c */
/* stellaris_gamepad.c */
void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
#endif