tcg-sparc: Rename ADDX/SUBX insns
The pre-v9 ADDX/SUBX insns were renamed ADDC/SUBC for v9. Standardizing on the v9 name makes things less confusing. Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1175,15 +1175,11 @@ static const struct sparc_opcode sparc_opcodes[] = {
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{ "subcc", F3(2, 0x14, 0), F3(~2, ~0x14, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "subcc", F3(2, 0x14, 1), F3(~2, ~0x14, ~1), "1,i,d", 0, v6 },
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{ "subx", F3(2, 0x0c, 0), F3(~2, ~0x0c, ~0)|ASI(~0), "1,2,d", 0, v6notv9 },
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{ "subx", F3(2, 0x0c, 1), F3(~2, ~0x0c, ~1), "1,i,d", 0, v6notv9 },
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{ "subc", F3(2, 0x0c, 0), F3(~2, ~0x0c, ~0)|ASI(~0), "1,2,d", 0, v9 },
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{ "subc", F3(2, 0x0c, 1), F3(~2, ~0x0c, ~1), "1,i,d", 0, v9 },
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{ "subc", F3(2, 0x0c, 0), F3(~2, ~0x0c, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "subc", F3(2, 0x0c, 1), F3(~2, ~0x0c, ~1), "1,i,d", 0, v6 },
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{ "subxcc", F3(2, 0x1c, 0), F3(~2, ~0x1c, ~0)|ASI(~0), "1,2,d", 0, v6notv9 },
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{ "subxcc", F3(2, 0x1c, 1), F3(~2, ~0x1c, ~1), "1,i,d", 0, v6notv9 },
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{ "subccc", F3(2, 0x1c, 0), F3(~2, ~0x1c, ~0)|ASI(~0), "1,2,d", 0, v9 },
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{ "subccc", F3(2, 0x1c, 1), F3(~2, ~0x1c, ~1), "1,i,d", 0, v9 },
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{ "subccc", F3(2, 0x1c, 0), F3(~2, ~0x1c, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "subccc", F3(2, 0x1c, 1), F3(~2, ~0x1c, ~1), "1,i,d", 0, v6 },
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{ "and", F3(2, 0x01, 0), F3(~2, ~0x01, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "and", F3(2, 0x01, 1), F3(~2, ~0x01, ~1), "1,i,d", 0, v6 },
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@ -1215,19 +1211,13 @@ static const struct sparc_opcode sparc_opcodes[] = {
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{ "addcc", F3(2, 0x10, 1), F3(~2, ~0x10, ~1), "1,i,d", 0, v6 },
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{ "addcc", F3(2, 0x10, 1), F3(~2, ~0x10, ~1), "i,1,d", 0, v6 },
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{ "addx", F3(2, 0x08, 0), F3(~2, ~0x08, ~0)|ASI(~0), "1,2,d", 0, v6notv9 },
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{ "addx", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "1,i,d", 0, v6notv9 },
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{ "addx", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "i,1,d", 0, v6notv9 },
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{ "addc", F3(2, 0x08, 0), F3(~2, ~0x08, ~0)|ASI(~0), "1,2,d", 0, v9 },
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{ "addc", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "1,i,d", 0, v9 },
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{ "addc", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "i,1,d", 0, v9 },
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{ "addc", F3(2, 0x08, 0), F3(~2, ~0x08, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "addc", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "1,i,d", 0, v6 },
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{ "addc", F3(2, 0x08, 1), F3(~2, ~0x08, ~1), "i,1,d", 0, v6 },
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{ "addxcc", F3(2, 0x18, 0), F3(~2, ~0x18, ~0)|ASI(~0), "1,2,d", 0, v6notv9 },
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{ "addxcc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "1,i,d", 0, v6notv9 },
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{ "addxcc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "i,1,d", 0, v6notv9 },
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{ "addccc", F3(2, 0x18, 0), F3(~2, ~0x18, ~0)|ASI(~0), "1,2,d", 0, v9 },
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{ "addccc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "1,i,d", 0, v9 },
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{ "addccc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "i,1,d", 0, v9 },
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{ "addccc", F3(2, 0x18, 0), F3(~2, ~0x18, ~0)|ASI(~0), "1,2,d", 0, v6 },
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{ "addccc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "1,i,d", 0, v6 },
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{ "addccc", F3(2, 0x18, 1), F3(~2, ~0x18, ~1), "i,1,d", 0, v6 },
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{ "smul", F3(2, 0x0b, 0), F3(~2, ~0x0b, ~0)|ASI(~0), "1,2,d", 0, v8 },
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{ "smul", F3(2, 0x0b, 1), F3(~2, ~0x0b, ~1), "1,i,d", 0, v8 },
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@ -197,8 +197,8 @@ static const int tcg_target_call_oarg_regs[] = {
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#define ARITH_XOR (INSN_OP(2) | INSN_OP3(0x03))
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#define ARITH_SUB (INSN_OP(2) | INSN_OP3(0x04))
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#define ARITH_SUBCC (INSN_OP(2) | INSN_OP3(0x14))
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#define ARITH_ADDX (INSN_OP(2) | INSN_OP3(0x08))
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#define ARITH_SUBX (INSN_OP(2) | INSN_OP3(0x0c))
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#define ARITH_ADDC (INSN_OP(2) | INSN_OP3(0x08))
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#define ARITH_SUBC (INSN_OP(2) | INSN_OP3(0x0c))
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#define ARITH_UMUL (INSN_OP(2) | INSN_OP3(0x0a))
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#define ARITH_SMUL (INSN_OP(2) | INSN_OP3(0x0b))
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#define ARITH_UDIV (INSN_OP(2) | INSN_OP3(0x0e))
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@ -663,7 +663,7 @@ static void tcg_out_movcond_i64(TCGContext *s, TCGCond cond, TCGReg ret,
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static void tcg_out_setcond_i32(TCGContext *s, TCGCond cond, TCGReg ret,
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TCGReg c1, int32_t c2, int c2const)
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{
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/* For 32-bit comparisons, we can play games with ADDX/SUBX. */
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/* For 32-bit comparisons, we can play games with ADDC/SUBC. */
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switch (cond) {
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case TCG_COND_LTU:
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case TCG_COND_GEU:
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@ -707,9 +707,9 @@ static void tcg_out_setcond_i32(TCGContext *s, TCGCond cond, TCGReg ret,
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tcg_out_cmp(s, c1, c2, c2const);
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if (cond == TCG_COND_LTU) {
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tcg_out_arithi(s, ret, TCG_REG_G0, 0, ARITH_ADDX);
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tcg_out_arithi(s, ret, TCG_REG_G0, 0, ARITH_ADDC);
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} else {
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tcg_out_arithi(s, ret, TCG_REG_G0, -1, ARITH_SUBX);
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tcg_out_arithi(s, ret, TCG_REG_G0, -1, ARITH_SUBC);
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}
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}
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@ -1340,12 +1340,12 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,
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case INDEX_op_add2_i32:
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tcg_out_addsub2_i32(s, args[0], args[1], args[2], args[3],
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args[4], const_args[4], args[5], const_args[5],
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ARITH_ADDCC, ARITH_ADDX);
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ARITH_ADDCC, ARITH_ADDC);
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break;
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case INDEX_op_sub2_i32:
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tcg_out_addsub2_i32(s, args[0], args[1], args[2], args[3],
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args[4], const_args[4], args[5], const_args[5],
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ARITH_SUBCC, ARITH_SUBX);
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ARITH_SUBCC, ARITH_SUBC);
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break;
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case INDEX_op_mulu2_i32:
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c = ARITH_UMUL;
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