sdl2: fixes, cleanups and opengl preparation.

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Merge remote-tracking branch 'remotes/kraxel/tags/pull-sdl-20141219-1' into staging

sdl2: fixes, cleanups and opengl preparation.

# gpg: Signature made Fri 19 Dec 2014 09:06:07 GMT using RSA key ID D3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"

* remotes/kraxel/tags/pull-sdl-20141219-1:
  sdl2: Work around SDL2 SDL_ShowWindow() bug
  sdl2: Use correct sdl2_console for window events
  sdl2: move sdl2_2d_refresh to sdl2-2d.c
  sdl2: factor out sdl2_poll_events
  sdl2: add+use sdl2_2d_redraw function.
  sdl2: move sdl_switch to sdl2-2d.c
  sdl2: overhaul window size handling
  sdl2: move sdl_update to new sdl2-2d.c
  sdl2: turn on keyboard grabs
  sdl2: move keyboard input code to new sdl2-input.c
  sdl2: rename sdl2_state to sdl2_console, move to header file
  sdl: move version logic from source code to makefile

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Peter Maydell 2014-12-21 23:17:00 +00:00
commit c95f3901b4
6 changed files with 364 additions and 261 deletions

32
include/ui/sdl2.h Normal file
View File

@ -0,0 +1,32 @@
#ifndef SDL2_H
#define SDL2_H
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
SDL_Texture *texture;
SDL_Window *real_window;
SDL_Renderer *real_renderer;
int idx;
int last_vm_running; /* per console for caption reasons */
int x, y;
int hidden;
};
void sdl2_window_create(struct sdl2_console *scon);
void sdl2_window_destroy(struct sdl2_console *scon);
void sdl2_window_resize(struct sdl2_console *scon);
void sdl2_poll_events(struct sdl2_console *scon);
void sdl2_reset_keys(struct sdl2_console *scon);
void sdl2_process_key(struct sdl2_console *scon,
SDL_KeyboardEvent *ev);
void sdl2_2d_update(DisplayChangeListener *dcl,
int x, int y, int w, int h);
void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface);
void sdl2_2d_refresh(DisplayChangeListener *dcl);
void sdl2_2d_redraw(struct sdl2_console *scon);
#endif /* SDL2_H */

View File

@ -16,7 +16,12 @@ common-obj-$(CONFIG_CURSES) += curses.o
common-obj-$(CONFIG_VNC) += $(vnc-obj-y)
common-obj-$(CONFIG_GTK) += gtk.o x_keymap.o
sdl.mo-objs := sdl.o sdl_zoom.o sdl2.o
ifeq ($(CONFIG_SDLABI),1.2)
sdl.mo-objs := sdl.o sdl_zoom.o
endif
ifeq ($(CONFIG_SDLABI),2.0)
sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
endif
sdl.mo-cflags := $(SDL_CFLAGS)
gtk.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS)

View File

@ -26,8 +26,6 @@
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#if SDL_MAJOR_VERSION == 1
#include <SDL_syswm.h>
#include "qemu-common.h"
@ -958,4 +956,3 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
atexit(sdl_cleanup);
}
#endif

122
ui/sdl2-2d.c Normal file
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@ -0,0 +1,122 @@
/*
* QEMU SDL display driver
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
void sdl2_2d_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
DisplaySurface *surf = qemu_console_surface(dcl->con);
SDL_Rect rect;
if (!surf) {
return;
}
if (!scon->texture) {
return;
}
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
surface_stride(surf));
SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
SDL_RenderPresent(scon->real_renderer);
}
void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
DisplaySurface *old_surface = scon->surface;
int format = 0;
scon->surface = new_surface;
if (scon->texture) {
SDL_DestroyTexture(scon->texture);
scon->texture = NULL;
}
if (!new_surface) {
sdl2_window_destroy(scon);
return;
}
if (!scon->real_window) {
sdl2_window_create(scon);
} else if (old_surface &&
((surface_width(old_surface) != surface_width(new_surface)) ||
(surface_height(old_surface) != surface_height(new_surface)))) {
sdl2_window_resize(scon);
}
SDL_RenderSetLogicalSize(scon->real_renderer,
surface_width(new_surface),
surface_height(new_surface));
if (surface_bits_per_pixel(scon->surface) == 16) {
format = SDL_PIXELFORMAT_RGB565;
} else if (surface_bits_per_pixel(scon->surface) == 32) {
format = SDL_PIXELFORMAT_ARGB8888;
}
scon->texture = SDL_CreateTexture(scon->real_renderer, format,
SDL_TEXTUREACCESS_STREAMING,
surface_width(new_surface),
surface_height(new_surface));
sdl2_2d_redraw(scon);
}
void sdl2_2d_refresh(DisplayChangeListener *dcl)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
graphic_hw_update(dcl->con);
sdl2_poll_events(scon);
}
void sdl2_2d_redraw(struct sdl2_console *scon)
{
if (!scon->surface) {
return;
}
sdl2_2d_update(&scon->dcl, 0, 0,
surface_width(scon->surface),
surface_height(scon->surface));
}

106
ui/sdl2-input.c Normal file
View File

@ -0,0 +1,106 @@
/*
* QEMU SDL display driver
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
#include "sdl2-keymap.h"
static uint8_t modifiers_state[SDL_NUM_SCANCODES];
void sdl2_reset_keys(struct sdl2_console *scon)
{
QemuConsole *con = scon ? scon->dcl.con : NULL;
int i;
for (i = 0; i < SDL_NUM_SCANCODES; i++) {
if (modifiers_state[i]) {
int qcode = sdl2_scancode_to_qcode[i];
qemu_input_event_send_key_qcode(con, qcode, false);
modifiers_state[i] = 0;
}
}
}
void sdl2_process_key(struct sdl2_console *scon,
SDL_KeyboardEvent *ev)
{
int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
QemuConsole *con = scon ? scon->dcl.con : NULL;
if (!qemu_console_is_graphic(con)) {
if (ev->type == SDL_KEYDOWN) {
switch (ev->keysym.scancode) {
case SDL_SCANCODE_RETURN:
kbd_put_keysym_console(con, '\n');
break;
case SDL_SCANCODE_BACKSPACE:
kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
break;
default:
kbd_put_qcode_console(con, qcode);
break;
}
}
return;
}
switch (ev->keysym.scancode) {
#if 0
case SDL_SCANCODE_NUMLOCKCLEAR:
case SDL_SCANCODE_CAPSLOCK:
/* SDL does not send the key up event, so we generate it */
qemu_input_event_send_key_qcode(con, qcode, true);
qemu_input_event_send_key_qcode(con, qcode, false);
return;
#endif
case SDL_SCANCODE_LCTRL:
case SDL_SCANCODE_LSHIFT:
case SDL_SCANCODE_LALT:
case SDL_SCANCODE_LGUI:
case SDL_SCANCODE_RCTRL:
case SDL_SCANCODE_RSHIFT:
case SDL_SCANCODE_RALT:
case SDL_SCANCODE_RGUI:
if (ev->type == SDL_KEYUP) {
modifiers_state[ev->keysym.scancode] = 0;
} else {
modifiers_state[ev->keysym.scancode] = 1;
}
/* fall though */
default:
qemu_input_event_send_key_qcode(con, qcode,
ev->type == SDL_KEYDOWN);
}
}

355
ui/sdl2.c
View File

@ -27,55 +27,37 @@
#undef WIN32_LEAN_AND_MEAN
#include <SDL.h>
#if SDL_MAJOR_VERSION == 2
#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
#include "sdl2-keymap.h"
static int sdl2_num_outputs;
static struct sdl2_state {
DisplayChangeListener dcl;
DisplaySurface *surface;
SDL_Texture *texture;
SDL_Window *real_window;
SDL_Renderer *real_renderer;
int idx;
int last_vm_running; /* per console for caption reasons */
int x, y;
int hidden;
} *sdl2_console;
static struct sdl2_console *sdl2_console;
static SDL_Surface *guest_sprite_surface;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
static bool gui_saved_scaling;
static int gui_saved_width;
static int gui_saved_height;
static int gui_saved_grab;
static int gui_fullscreen;
static int gui_noframe;
static int gui_key_modifier_pressed;
static int gui_keysym;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
static uint8_t modifiers_state[SDL_NUM_SCANCODES];
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static int absolute_enabled;
static int guest_cursor;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite;
static int scaling_active;
static Notifier mouse_mode_notifier;
static void sdl_update_caption(struct sdl2_state *scon);
static void sdl_update_caption(struct sdl2_console *scon);
static struct sdl2_state *get_scon_from_window(uint32_t window_id)
static struct sdl2_console *get_scon_from_window(uint32_t window_id)
{
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
@ -86,180 +68,57 @@ static struct sdl2_state *get_scon_from_window(uint32_t window_id)
return NULL;
}
static void sdl_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
void sdl2_window_create(struct sdl2_console *scon)
{
struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
SDL_Rect rect;
DisplaySurface *surf = qemu_console_surface(dcl->con);
int flags = 0;
if (!surf) {
return;
}
if (!scon->texture) {
if (!scon->surface) {
return;
}
assert(!scon->real_window);
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
surface_stride(surf));
SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
SDL_RenderPresent(scon->real_renderer);
}
static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
int bpp)
{
int flags;
if (scon->real_window && scon->real_renderer) {
if (width && height) {
SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
SDL_SetWindowSize(scon->real_window, width, height);
} else {
SDL_DestroyRenderer(scon->real_renderer);
SDL_DestroyWindow(scon->real_window);
scon->real_renderer = NULL;
scon->real_window = NULL;
}
if (gui_fullscreen) {
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
} else {
if (!width || !height) {
return;
}
flags = 0;
if (gui_fullscreen) {
flags |= SDL_WINDOW_FULLSCREEN;
} else {
flags |= SDL_WINDOW_RESIZABLE;
}
if (scon->hidden) {
flags |= SDL_WINDOW_HIDDEN;
}
scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
width, height, flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
sdl_update_caption(scon);
flags |= SDL_WINDOW_RESIZABLE;
}
if (scon->hidden) {
flags |= SDL_WINDOW_HIDDEN;
}
scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
surface_width(scon->surface),
surface_height(scon->surface),
flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
sdl_update_caption(scon);
}
static void sdl_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
void sdl2_window_destroy(struct sdl2_console *scon)
{
struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
int format = 0;
int idx = scon->idx;
DisplaySurface *old_surface = scon->surface;
/* temporary hack: allows to call sdl_switch to handle scaling changes */
if (new_surface) {
scon->surface = new_surface;
}
if (!new_surface && idx > 0) {
scon->surface = NULL;
}
if (new_surface == NULL) {
do_sdl_resize(scon, 0, 0, 0);
} else {
do_sdl_resize(scon, surface_width(scon->surface),
surface_height(scon->surface), 0);
}
if (old_surface && scon->texture) {
SDL_DestroyTexture(scon->texture);
scon->texture = NULL;
}
if (new_surface) {
if (!scon->texture) {
if (surface_bits_per_pixel(scon->surface) == 16) {
format = SDL_PIXELFORMAT_RGB565;
} else if (surface_bits_per_pixel(scon->surface) == 32) {
format = SDL_PIXELFORMAT_ARGB8888;
}
scon->texture = SDL_CreateTexture(scon->real_renderer, format,
SDL_TEXTUREACCESS_STREAMING,
surface_width(new_surface),
surface_height(new_surface));
}
}
}
static void reset_keys(struct sdl2_state *scon)
{
QemuConsole *con = scon ? scon->dcl.con : NULL;
int i;
for (i = 0; i < 256; i++) {
if (modifiers_state[i]) {
int qcode = sdl2_scancode_to_qcode[i];
qemu_input_event_send_key_qcode(con, qcode, false);
modifiers_state[i] = 0;
}
}
}
static void sdl_process_key(struct sdl2_state *scon,
SDL_KeyboardEvent *ev)
{
int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
QemuConsole *con = scon ? scon->dcl.con : NULL;
if (!qemu_console_is_graphic(con)) {
if (ev->type == SDL_KEYDOWN) {
switch (ev->keysym.scancode) {
case SDL_SCANCODE_RETURN:
kbd_put_keysym_console(con, '\n');
break;
case SDL_SCANCODE_BACKSPACE:
kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
break;
default:
kbd_put_qcode_console(con, qcode);
break;
}
}
if (!scon->real_window) {
return;
}
switch (ev->keysym.scancode) {
#if 0
case SDL_SCANCODE_NUMLOCKCLEAR:
case SDL_SCANCODE_CAPSLOCK:
/* SDL does not send the key up event, so we generate it */
qemu_input_event_send_key_qcode(con, qcode, true);
qemu_input_event_send_key_qcode(con, qcode, false);
return;
#endif
case SDL_SCANCODE_LCTRL:
case SDL_SCANCODE_LSHIFT:
case SDL_SCANCODE_LALT:
case SDL_SCANCODE_LGUI:
case SDL_SCANCODE_RCTRL:
case SDL_SCANCODE_RSHIFT:
case SDL_SCANCODE_RALT:
case SDL_SCANCODE_RGUI:
if (ev->type == SDL_KEYUP) {
modifiers_state[ev->keysym.scancode] = 0;
} else {
modifiers_state[ev->keysym.scancode] = 1;
}
/* fall though */
default:
qemu_input_event_send_key_qcode(con, qcode,
ev->type == SDL_KEYDOWN);
}
SDL_DestroyRenderer(scon->real_renderer);
scon->real_renderer = NULL;
SDL_DestroyWindow(scon->real_window);
scon->real_window = NULL;
}
static void sdl_update_caption(struct sdl2_state *scon)
void sdl2_window_resize(struct sdl2_console *scon)
{
if (!scon->real_window) {
return;
}
SDL_SetWindowSize(scon->real_window,
surface_width(scon->surface),
surface_height(scon->surface));
}
static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
char icon_title[1024];
@ -269,11 +128,11 @@ static void sdl_update_caption(struct sdl2_state *scon)
status = " [Stopped]";
} else if (gui_grab) {
if (alt_grab) {
status = " - Press Ctrl-Alt-Shift to exit mouse grab";
status = " - Press Ctrl-Alt-Shift to exit grab";
} else if (ctrl_grab) {
status = " - Press Right-Ctrl to exit mouse grab";
status = " - Press Right-Ctrl to exit grab";
} else {
status = " - Press Ctrl-Alt to exit mouse grab";
status = " - Press Ctrl-Alt to exit grab";
}
}
@ -323,7 +182,7 @@ static void sdl_show_cursor(void)
}
}
static void sdl_grab_start(struct sdl2_state *scon)
static void sdl_grab_start(struct sdl2_console *scon)
{
QemuConsole *con = scon ? scon->dcl.con : NULL;
@ -351,7 +210,7 @@ static void sdl_grab_start(struct sdl2_state *scon)
sdl_update_caption(scon);
}
static void sdl_grab_end(struct sdl2_state *scon)
static void sdl_grab_end(struct sdl2_console *scon)
{
SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
gui_grab = 0;
@ -359,7 +218,7 @@ static void sdl_grab_end(struct sdl2_state *scon)
sdl_update_caption(scon);
}
static void absolute_mouse_grab(struct sdl2_state *scon)
static void absolute_mouse_grab(struct sdl2_console *scon)
{
int mouse_x, mouse_y;
int scr_w, scr_h;
@ -386,7 +245,7 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data)
}
}
static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
int x, int y, int state)
{
static uint32_t bmap[INPUT_BUTTON_MAX] = {
@ -409,7 +268,7 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
struct sdl2_state *thiscon = &sdl2_console[i];
struct sdl2_console *thiscon = &sdl2_console[i];
if (thiscon->real_window && thiscon->surface) {
SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
cur_off_x = thiscon->x;
@ -443,48 +302,27 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
qemu_input_event_sync();
}
static void sdl_scale(struct sdl2_state *scon, int width, int height)
static void toggle_full_screen(struct sdl2_console *scon)
{
int bpp = 0;
do_sdl_resize(scon, width, height, bpp);
scaling_active = 1;
}
static void toggle_full_screen(struct sdl2_state *scon)
{
int width = surface_width(scon->surface);
int height = surface_height(scon->surface);
int bpp = surface_bits_per_pixel(scon->surface);
gui_fullscreen = !gui_fullscreen;
if (gui_fullscreen) {
SDL_GetWindowSize(scon->real_window,
&gui_saved_width, &gui_saved_height);
gui_saved_scaling = scaling_active;
do_sdl_resize(scon, width, height, bpp);
scaling_active = 0;
SDL_SetWindowFullscreen(scon->real_window,
SDL_WINDOW_FULLSCREEN_DESKTOP);
gui_saved_grab = gui_grab;
sdl_grab_start(scon);
} else {
if (gui_saved_scaling) {
sdl_scale(scon, gui_saved_width, gui_saved_height);
} else {
do_sdl_resize(scon, width, height, 0);
}
if (!gui_saved_grab) {
sdl_grab_end(scon);
}
SDL_SetWindowFullscreen(scon->real_window, 0);
}
graphic_hw_invalidate(scon->dcl.con);
graphic_hw_update(scon->dcl.con);
sdl2_2d_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
{
int mod_state, win;
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (alt_grab) {
mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
@ -524,14 +362,13 @@ static void handle_keydown(SDL_Event *ev)
gui_keysym = 1;
break;
case SDL_SCANCODE_U:
if (scaling_active) {
scaling_active = 0;
sdl_switch(&scon->dcl, NULL);
graphic_hw_invalidate(scon->dcl.con);
graphic_hw_update(scon->dcl.con);
}
sdl2_window_destroy(scon);
sdl2_window_create(scon);
/* re-create texture */
sdl2_2d_switch(&scon->dcl, scon->surface);
gui_keysym = 1;
break;
#if 0
case SDL_SCANCODE_KP_PLUS:
case SDL_SCANCODE_KP_MINUS:
if (!gui_fullscreen) {
@ -544,25 +381,26 @@ static void handle_keydown(SDL_Event *ev)
160);
height = (surface_height(scon->surface) * width) /
surface_width(scon->surface);
fprintf(stderr, "%s: scale to %dx%d\n",
__func__, width, height);
sdl_scale(scon, width, height);
graphic_hw_invalidate(NULL);
graphic_hw_update(NULL);
sdl2_2d_redraw(scon);
gui_keysym = 1;
}
#endif
default:
break;
}
}
if (!gui_keysym) {
sdl_process_key(scon, &ev->key);
sdl2_process_key(scon, &ev->key);
}
}
static void handle_keyup(SDL_Event *ev)
{
int mod_state;
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (!alt_grab) {
mod_state = (ev->key.keysym.mod & gui_grab_code);
@ -580,19 +418,19 @@ static void handle_keyup(SDL_Event *ev)
}
/* SDL does not send back all the modifiers key, so we must
* correct it. */
reset_keys(scon);
sdl2_reset_keys(scon);
return;
}
gui_keysym = 0;
}
if (!gui_keysym) {
sdl_process_key(scon, &ev->key);
sdl2_process_key(scon, &ev->key);
}
}
static void handle_textinput(SDL_Event *ev)
{
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
QemuConsole *con = scon ? scon->dcl.con : NULL;
if (qemu_console_is_graphic(con)) {
@ -604,7 +442,7 @@ static void handle_textinput(SDL_Event *ev)
static void handle_mousemotion(SDL_Event *ev)
{
int max_x, max_y;
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (qemu_input_is_absolute() || absolute_enabled) {
int scr_w, scr_h;
@ -631,7 +469,7 @@ static void handle_mousebutton(SDL_Event *ev)
{
int buttonstate = SDL_GetMouseState(NULL, NULL);
SDL_MouseButtonEvent *bev;
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
bev = &ev->button;
if (!gui_grab && !qemu_input_is_absolute()) {
@ -651,7 +489,7 @@ static void handle_mousebutton(SDL_Event *ev)
static void handle_mousewheel(SDL_Event *ev)
{
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
SDL_MouseWheelEvent *wev = &ev->wheel;
InputButton btn;
@ -669,14 +507,12 @@ static void handle_mousewheel(SDL_Event *ev)
qemu_input_event_sync();
}
static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
static void handle_windowevent(SDL_Event *ev)
{
int w, h;
struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
sdl_scale(scon, ev->window.data1, ev->window.data2);
{
QemuUIInfo info;
memset(&info, 0, sizeof(info));
@ -684,12 +520,10 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
graphic_hw_invalidate(scon->dcl.con);
graphic_hw_update(scon->dcl.con);
sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
sdl_update(dcl, 0, 0, w, h);
sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
@ -703,10 +537,10 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
}
break;
case SDL_WINDOWEVENT_RESTORED:
update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
break;
case SDL_WINDOWEVENT_MINIMIZED:
update_displaychangelistener(dcl, 500);
update_displaychangelistener(&scon->dcl, 500);
break;
case SDL_WINDOWEVENT_CLOSE:
if (!no_quit) {
@ -714,12 +548,21 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
qemu_system_shutdown_request();
}
break;
case SDL_WINDOWEVENT_SHOWN:
if (scon->hidden) {
SDL_HideWindow(scon->real_window);
}
break;
case SDL_WINDOWEVENT_HIDDEN:
if (!scon->hidden) {
SDL_ShowWindow(scon->real_window);
}
break;
}
}
static void sdl_refresh(DisplayChangeListener *dcl)
void sdl2_poll_events(struct sdl2_console *scon)
{
struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
SDL_Event ev1, *ev = &ev1;
if (scon->last_vm_running != runstate_is_running()) {
@ -727,8 +570,6 @@ static void sdl_refresh(DisplayChangeListener *dcl)
sdl_update_caption(scon);
}
graphic_hw_update(dcl->con);
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
@ -757,7 +598,7 @@ static void sdl_refresh(DisplayChangeListener *dcl)
handle_mousewheel(ev);
break;
case SDL_WINDOWEVENT:
handle_windowevent(dcl, ev);
handle_windowevent(ev);
break;
default:
break;
@ -768,7 +609,7 @@ static void sdl_refresh(DisplayChangeListener *dcl)
static void sdl_mouse_warp(DisplayChangeListener *dcl,
int x, int y, int on)
{
struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
if (on) {
if (!guest_cursor) {
sdl_show_cursor();
@ -826,11 +667,11 @@ static void sdl_cleanup(void)
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
static const DisplayChangeListenerOps dcl_ops = {
.dpy_name = "sdl",
.dpy_gfx_update = sdl_update,
.dpy_gfx_switch = sdl_switch,
.dpy_refresh = sdl_refresh,
static const DisplayChangeListenerOps dcl_2d_ops = {
.dpy_name = "sdl2-2d",
.dpy_gfx_update = sdl2_2d_update,
.dpy_gfx_switch = sdl2_2d_switch,
.dpy_refresh = sdl2_2d_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
};
@ -865,6 +706,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
SDL_GetError());
exit(1);
}
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
@ -873,13 +715,13 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
}
}
sdl2_num_outputs = i;
sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
sdl2_console[i].dcl.ops = &dcl_ops;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
sdl2_console[i].idx = i;
@ -912,4 +754,3 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
atexit(sdl_cleanup);
}
#endif