target/sh4: Keep env->flags clean
If we mask off any out-of-band bits before we assign to the variable, then we don't need to clean it up when reading. Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net> Message-Id: <20170718200255.31647-5-rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -39,7 +39,7 @@ static void superh_cpu_synchronize_from_tb(CPUState *cs, TranslationBlock *tb)
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SuperHCPU *cpu = SUPERH_CPU(cs);
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cpu->env.pc = tb->pc;
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cpu->env.flags = tb->flags;
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cpu->env.flags = tb->flags & TB_FLAG_ENVFLAGS_MASK;
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}
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static bool superh_cpu_has_work(CPUState *cs)
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@ -390,7 +390,7 @@ static inline void cpu_get_tb_cpu_state(CPUSH4State *env, target_ulong *pc,
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{
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*pc = env->pc;
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*cs_base = 0;
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*flags = (env->flags & TB_FLAG_ENVFLAGS_MASK) /* Bits 0-2 */
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*flags = env->flags /* Bits 0-2 */
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| (env->fpscr & (FPSCR_FR | FPSCR_SZ | FPSCR_PR)) /* Bits 19-21 */
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| (env->sr & ((1u << SR_MD) | (1u << SR_RB))) /* Bits 29-30 */
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| (env->sr & (1u << SR_FD)) /* Bit 15 */
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