console: skip same-size resize

virtio-gpu does a set-scanout at each frame (it might be a driver
regression). qemu_console_resize() recreate a surface even if the size
didn't change, and this shows up in profiling reports because the
surface is cleared. With this patch, I get a +15-20% glmark2
improvement.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20160826094711.14470-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Marc-André Lureau 2016-08-26 13:47:11 +04:00 committed by Gerd Hoffmann
parent 7cfdc02dae
commit cd958edb1f

View File

@ -2101,6 +2101,13 @@ void qemu_console_resize(QemuConsole *s, int width, int height)
DisplaySurface *surface;
assert(s->console_type == GRAPHIC_CONSOLE);
if (s->surface &&
pixman_image_get_width(s->surface->image) == width &&
pixman_image_get_height(s->surface->image) == height) {
return;
}
surface = qemu_create_displaysurface(width, height);
dpy_gfx_replace_surface(s, surface);
}