PPC: dbdma: Introduce kick function
The DBDMA engine really is running all the time, waiting for input. However we don't want to waste cycles constantly polling. So introduce a kick function that data providers can call to notify the DBDMA controller of new input. Signed-off-by: Alexander Graf <agraf@suse.de>
This commit is contained in:
parent
f2f963fd07
commit
d1e562deb2
@ -536,6 +536,11 @@ static void DBDMA_run_bh(void *opaque)
|
||||
DBDMA_run(s);
|
||||
}
|
||||
|
||||
void DBDMA_kick(DBDMAState *dbdma)
|
||||
{
|
||||
qemu_bh_schedule(dbdma_bh);
|
||||
}
|
||||
|
||||
void DBDMA_register_channel(void *dbdma, int nchan, qemu_irq irq,
|
||||
DBDMA_rw rw, DBDMA_flush flush,
|
||||
void *opaque)
|
||||
|
@ -161,6 +161,7 @@ typedef struct {
|
||||
void DBDMA_register_channel(void *dbdma, int nchan, qemu_irq irq,
|
||||
DBDMA_rw rw, DBDMA_flush flush,
|
||||
void *opaque);
|
||||
void DBDMA_kick(DBDMAState *dbdma);
|
||||
void* DBDMA_init (MemoryRegion **dbdma_mem);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user