vga: Remove rgb_to_pixel indirection

We always use rgb_to_pixel32 nowadays.

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
This commit is contained in:
Benjamin Herrenschmidt 2014-06-22 11:00:50 +10:00 committed by Gerd Hoffmann
parent 46c3a8c8eb
commit d3c2343af0
3 changed files with 19 additions and 29 deletions

View File

@ -29,6 +29,7 @@
#include "hw/hw.h"
#include "hw/pci/pci.h"
#include "ui/console.h"
#include "ui/pixel_ops.h"
#include "vga_int.h"
#include "hw/loader.h"
@ -2212,6 +2213,8 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
} else {
src += (s->vga.sr[0x13] & 0x3f) * 256;
src += (scr_y - s->hw_cursor_y) * 4;
poffset = 128;
content = ((uint32_t *)src)[0] |
((uint32_t *)(src + 128))[0];
@ -2229,12 +2232,12 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
x2 = s->vga.last_scr_width;
w = x2 - x1;
palette = s->cirrus_hidden_palette;
color0 = s->vga.rgb_to_pixel(c6_to_8(palette[0x0 * 3]),
c6_to_8(palette[0x0 * 3 + 1]),
c6_to_8(palette[0x0 * 3 + 2]));
color1 = s->vga.rgb_to_pixel(c6_to_8(palette[0xf * 3]),
c6_to_8(palette[0xf * 3 + 1]),
c6_to_8(palette[0xf * 3 + 2]));
color0 = rgb_to_pixel32(c6_to_8(palette[0x0 * 3]),
c6_to_8(palette[0x0 * 3 + 1]),
c6_to_8(palette[0x0 * 3 + 2]));
color1 = rgb_to_pixel32(c6_to_8(palette[0xf * 3]),
c6_to_8(palette[0xf * 3 + 1]),
c6_to_8(palette[0xf * 3 + 2]));
bpp = surface_bytes_per_pixel(surface);
d1 += x1 * bpp;
switch (surface_bits_per_pixel(surface)) {

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@ -1011,13 +1011,6 @@ typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
#include "vga_template.h"
static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
col = rgb_to_pixel32(r, g, b);
return col;
}
/* return true if the palette was modified */
static int update_palette16(VGACommonState *s)
{
@ -1034,9 +1027,9 @@ static int update_palette16(VGACommonState *s)
v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
}
v = v * 3;
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
col = rgb_to_pixel32(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
@ -1056,13 +1049,13 @@ static int update_palette256(VGACommonState *s)
v = 0;
for(i = 0; i < 256; i++) {
if (s->dac_8bit) {
col = s->rgb_to_pixel(s->palette[v],
s->palette[v + 1],
s->palette[v + 2]);
col = rgb_to_pixel32(s->palette[v],
s->palette[v + 1],
s->palette[v + 2]);
} else {
col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
col = rgb_to_pixel32(c6_to_8(s->palette[v]),
c6_to_8(s->palette[v + 1]),
c6_to_8(s->palette[v + 2]));
}
if (col != palette[i]) {
full_update = 1;
@ -1245,7 +1238,6 @@ static void vga_draw_text(VGACommonState *s, int full_update)
s->last_cw = cw;
full_update = 1;
}
s->rgb_to_pixel = rgb_to_pixel32_dup;
full_update |= update_palette16(s);
palette = s->last_palette;
x_incr = cw * surface_bytes_per_pixel(surface);
@ -1553,8 +1545,6 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
dpy_gfx_replace_surface(s->con, surface);
}
s->rgb_to_pixel = rgb_to_pixel32_dup;
if (shift_control == 0) {
full_update |= update_palette16(s);
if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
@ -1700,9 +1690,8 @@ static void vga_draw_blank(VGACommonState *s, int full_update)
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
s->rgb_to_pixel = rgb_to_pixel32_dup;
if (surface_bits_per_pixel(surface) == 8) {
val = s->rgb_to_pixel(0, 0, 0);
val = rgb_to_pixel32(0, 0, 0);
} else {
val = 0;
}

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@ -154,8 +154,6 @@ typedef struct VGACommonState {
bool cursor_visible_phase;
int64_t cursor_blink_time;
uint32_t cursor_offset;
unsigned int (*rgb_to_pixel)(unsigned int r,
unsigned int g, unsigned b);
const GraphicHwOps *hw_ops;
bool full_update_text;
bool full_update_gfx;