virtio-gpu: drop VIRGL() macro

Drops last virgl/opengl dependency from virtio-gpu-device.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-11-kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2021-04-30 13:35:41 +02:00
parent 2c267d66fd
commit d42d0d34b9
1 changed files with 0 additions and 17 deletions

View File

@ -39,23 +39,6 @@ virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id);
static void virtio_gpu_cleanup_mapping(VirtIOGPU *g,
struct virtio_gpu_simple_resource *res);
#ifdef CONFIG_VIRGL
#include <virglrenderer.h>
#define VIRGL(_g, _virgl, _simple, ...) \
do { \
if (_g->parent_obj.use_virgl_renderer) { \
_virgl(__VA_ARGS__); \
} else { \
_simple(__VA_ARGS__); \
} \
} while (0)
#else
#define VIRGL(_g, _virgl, _simple, ...) \
do { \
_simple(__VA_ARGS__); \
} while (0)
#endif
void virtio_gpu_update_cursor_data(VirtIOGPU *g,
struct virtio_gpu_scanout *s,
uint32_t resource_id)