ui: spelling fixes

Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Message-ID: <20230823065335.1919380-2-mjt@tls.msk.ru>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
This commit is contained in:
Michael Tokarev 2023-08-23 09:53:14 +03:00 committed by Philippe Mathieu-Daudé
parent d02d06f8f1
commit d4761b6554
8 changed files with 9 additions and 9 deletions

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@ -65,7 +65,7 @@ void qkbd_state_key_event(QKbdState *kbd, QKeyCode qcode, bool down);
* using qemu_input_event_send_key_delay().
*
* @kbd: state tracker state.
* @delay_ms: the delay in miliseconds.
* @delay_ms: the delay in milliseconds.
*/
void qkbd_state_set_delay(QKbdState *kbd, int delay_ms);

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@ -42,7 +42,7 @@
#define NUM_MEMSLOTS_GROUPS 2
/*
* Internal enum to differenciate between options for
* Internal enum to differentiate between options for
* io calls that have a sync (old) version and an _async (new)
* version:
* QXL_SYNC: use the old version

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@ -2045,7 +2045,7 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
/*
* Create the menu entries which depend on QEMU state (for consoles
* and removeable devices). These make calls back into QEMU functions,
* and removable devices). These make calls back into QEMU functions,
* which is OK because at this point we know that the second thread
* holds the iothread lock and is synchronously waiting for us to
* finish.

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@ -44,7 +44,7 @@ typedef struct {
/* "up" flag */
#define SCANCODE_UP 0x80
/* Additional modifiers to use if not catched another way. */
/* Additional modifiers to use if not caught another way. */
#define SCANCODE_SHIFT 0x100
#define SCANCODE_CTRL 0x200
#define SCANCODE_ALT 0x400

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@ -150,7 +150,7 @@ bool sdl2_2d_check_format(DisplayChangeListener *dcl,
{
/*
* We let SDL convert for us a few more formats than,
* the native ones. Thes are the ones I have tested.
* the native ones. These are the ones I have tested.
*/
return (format == PIXMAN_x8r8g8b8 ||
format == PIXMAN_a8r8g8b8 ||

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@ -860,7 +860,7 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
#endif
#ifndef CONFIG_WIN32
/* QEMU uses its own low level keyboard hook procecure on Windows */
/* QEMU uses its own low level keyboard hook procedure on Windows */
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
#endif
#ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED

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@ -110,7 +110,7 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
ZRLE_PIXEL *end = ptr + h * w;
*end = ~*(end-1); /* one past the end is different so the while loop ends */
/* Real limit is 127 but we wan't a way to know if there is more than 127 */
/* Real limit is 127 but we want a way to know if there is more than 127 */
palette_init(palette, 256, ZRLE_BPP);
while (ptr < end) {

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@ -485,7 +485,7 @@ static inline void wavelet(int *buf, int width, int height, int level)
/*
RGB <=> YUV conversion stuffs.
YUV coversion is explained as following formula in strict meaning:
YUV conversion is explained as following formula in strict meaning:
Y = 0.299R + 0.587G + 0.114B ( 0<=Y<=255)
U = -0.169R - 0.331G + 0.500B (-128<=U<=127)
V = 0.500R - 0.419G - 0.081B (-128<=V<=127)
@ -539,7 +539,7 @@ static inline void wavelet(int *buf, int width, int height, int level)
+------+------+
So, we must transfer each sub images individually in strict meaning.
But at least ZRLE meaning, following one decompositon image is same as
But at least ZRLE meaning, following one decomposition image is same as
avobe individual sub image. I use this format.
(Strictly saying, transfer order is reverse(Hxy->Hy->Hx->L)
for simplified procedure for any wavelet level.)