g364fb: use RAM memory region for framebuffer

Since the migration stream is already broken, we can use this opportunity to
change the framebuffer so that it is migrated as a RAM memory region rather
than as an array of bytes.

In particular this helps the output of the analyze-migration.py tool which
no longer contains a huge array representing the framebuffer contents.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20210625163554.14879-2-mark.cave-ayland@ilande.co.uk>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
This commit is contained in:
Mark Cave-Ayland 2021-06-25 17:35:53 +01:00 committed by Philippe Mathieu-Daudé
parent 11984b18bb
commit d5bfbaca39

View File

@ -22,6 +22,7 @@
#include "hw/hw.h"
#include "hw/irq.h"
#include "hw/qdev-properties.h"
#include "qapi/error.h"
#include "qemu/error-report.h"
#include "qemu/module.h"
#include "ui/console.h"
@ -33,7 +34,6 @@
typedef struct G364State {
/* hardware */
uint8_t *vram;
uint32_t vram_size;
qemu_irq irq;
MemoryRegion mem_vram;
@ -125,7 +125,7 @@ static void g364fb_draw_graphic8(G364State *s)
xcursor = ycursor = -65;
}
vram = s->vram + s->top_of_screen;
vram = memory_region_get_ram_ptr(&s->mem_vram) + s->top_of_screen;
/* XXX: out of range in vram? */
data_display = dd = surface_data(surface);
snap = memory_region_snapshot_and_clear_dirty(&s->mem_vram, 0, s->vram_size,
@ -274,6 +274,8 @@ static inline void g364fb_invalidate_display(void *opaque)
static void g364fb_reset(G364State *s)
{
uint8_t *vram = memory_region_get_ram_ptr(&s->mem_vram);
qemu_irq_lower(s->irq);
memset(s->color_palette, 0, sizeof(s->color_palette));
@ -283,7 +285,7 @@ static void g364fb_reset(G364State *s)
s->ctla = 0;
s->top_of_screen = 0;
s->width = s->height = 0;
memset(s->vram, 0, s->vram_size);
memset(vram, 0, s->vram_size);
g364fb_invalidate_display(s);
}
@ -450,11 +452,10 @@ static int g364fb_post_load(void *opaque, int version_id)
static const VMStateDescription vmstate_g364fb = {
.name = "g364fb",
.version_id = 1,
.minimum_version_id = 1,
.version_id = 2,
.minimum_version_id = 2,
.post_load = g364fb_post_load,
.fields = (VMStateField[]) {
VMSTATE_VBUFFER_UINT32(vram, G364State, 1, NULL, vram_size),
VMSTATE_BUFFER_UNSAFE(color_palette, G364State, 0, 256 * 3),
VMSTATE_BUFFER_UNSAFE(cursor_palette, G364State, 0, 9),
VMSTATE_UINT16_ARRAY(cursor, G364State, 512),
@ -474,15 +475,12 @@ static const GraphicHwOps g364fb_ops = {
static void g364fb_init(DeviceState *dev, G364State *s)
{
s->vram = g_malloc0(s->vram_size);
s->con = graphic_console_init(dev, 0, &g364fb_ops, s);
memory_region_init_io(&s->mem_ctrl, OBJECT(dev), &g364fb_ctrl_ops, s,
"ctrl", 0x180000);
memory_region_init_ram_ptr(&s->mem_vram, NULL, "vram",
s->vram_size, s->vram);
vmstate_register_ram(&s->mem_vram, dev);
memory_region_init_ram(&s->mem_vram, NULL, "g364fb.vram", s->vram_size,
&error_fatal);
memory_region_set_log(&s->mem_vram, true, DIRTY_MEMORY_VGA);
}