tcg-sparc: Don't MAP_FIXED on top of the program

The address we pick in sparc64.ld is also 0x60000000, so doing a fixed map
on top of that is guaranteed to blow up.  Choosing 0x40000000 is exactly
right for the max of code_gen_buffer_size set below.

No need to ever use MAP_FIXED.  While getting our desired address helps
optimize the generated code, we won't fail if we don't get it.

Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2012-09-21 10:40:48 -07:00
parent a221ae3fcc
commit d5dd696fe3
1 changed files with 2 additions and 4 deletions

6
exec.c
View File

@ -543,8 +543,7 @@ static void code_gen_alloc(unsigned long tb_size)
code_gen_buffer_size = (800 * 1024 * 1024);
#elif defined(__sparc_v9__)
// Map the buffer below 2G, so we can use direct calls and branches
flags |= MAP_FIXED;
start = (void *) 0x60000000UL;
start = (void *) 0x40000000UL;
if (code_gen_buffer_size > (512 * 1024 * 1024))
code_gen_buffer_size = (512 * 1024 * 1024);
#elif defined(__arm__)
@ -584,8 +583,7 @@ static void code_gen_alloc(unsigned long tb_size)
code_gen_buffer_size = (800 * 1024 * 1024);
#elif defined(__sparc_v9__)
// Map the buffer below 2G, so we can use direct calls and branches
flags |= MAP_FIXED;
addr = (void *) 0x60000000UL;
addr = (void *) 0x40000000UL;
if (code_gen_buffer_size > (512 * 1024 * 1024)) {
code_gen_buffer_size = (512 * 1024 * 1024);
}