sdl2: set window ID
This uses the console API to record the window ID of the SDL2 windows. Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org> Message-id: 20161221003806.22412-4-samuel.thibault@ens-lyon.org Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -761,6 +761,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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uint8_t data = 0;
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char *filename;
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int i;
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SDL_SysWMinfo info;
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if (no_frame) {
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gui_noframe = 1;
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@ -786,6 +787,8 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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exit(1);
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}
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SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
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memset(&info, 0, sizeof(info));
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SDL_VERSION(&info.version);
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for (i = 0;; i++) {
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QemuConsole *con = qemu_console_lookup_by_index(i);
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@ -813,6 +816,10 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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#endif
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sdl2_console[i].dcl.con = con;
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register_displaychangelistener(&sdl2_console[i].dcl);
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if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
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qemu_console_set_window_id(con, info.info.x11.window);
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}
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}
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/* Load a 32x32x4 image. White pixels are transparent. */
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