target-ppc: fmadd/fmsub/fmnadd/fmnsub can generate VXIMZ or VXIZI exceptions

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6053 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
aurel32 2008-12-15 17:14:43 +00:00
parent 17218d1fd9
commit da1e7ac9d4
1 changed files with 52 additions and 12 deletions

View File

@ -1295,6 +1295,10 @@ uint64_t helper_fmadd (uint64_t arg1, uint64_t arg2, uint64_t arg3)
float64_is_signaling_nan(farg3.d))) {
/* sNaN operation */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXSNAN);
} else if (unlikely((float64_is_infinity(farg1.d) && float64_is_zero(farg2.d)) ||
(float64_is_zero(farg1.d) && float64_is_infinity(farg2.d)))) {
/* Multiplication of zero by infinity */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXIMZ);
} else {
#ifdef FLOAT128
/* This is the way the PowerPC specification defines it */
@ -1303,9 +1307,15 @@ uint64_t helper_fmadd (uint64_t arg1, uint64_t arg2, uint64_t arg3)
ft0_128 = float64_to_float128(farg1.d, &env->fp_status);
ft1_128 = float64_to_float128(farg2.d, &env->fp_status);
ft0_128 = float128_mul(ft0_128, ft1_128, &env->fp_status);
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_add(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
if (unlikely(float128_is_infinity(ft0_128) && float64_is_infinity(farg3.d) &&
float128_is_neg(ft0_128) != float64_is_neg(farg3.d))) {
/* Magnitude subtraction of infinities */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
} else {
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_add(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
}
#else
/* This is OK on x86 hosts */
farg1.d = (farg1.d * farg2.d) + farg3.d;
@ -1332,6 +1342,10 @@ uint64_t helper_fmsub (uint64_t arg1, uint64_t arg2, uint64_t arg3)
float64_is_signaling_nan(farg3.d))) {
/* sNaN operation */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXSNAN);
} else if (unlikely((float64_is_infinity(farg1.d) && float64_is_zero(farg2.d)) ||
(float64_is_zero(farg1.d) && float64_is_infinity(farg2.d)))) {
/* Multiplication of zero by infinity */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXIMZ);
} else {
#ifdef FLOAT128
/* This is the way the PowerPC specification defines it */
@ -1340,9 +1354,15 @@ uint64_t helper_fmsub (uint64_t arg1, uint64_t arg2, uint64_t arg3)
ft0_128 = float64_to_float128(farg1.d, &env->fp_status);
ft1_128 = float64_to_float128(farg2.d, &env->fp_status);
ft0_128 = float128_mul(ft0_128, ft1_128, &env->fp_status);
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_sub(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
if (unlikely(float128_is_infinity(ft0_128) && float64_is_infinity(farg3.d) &&
float128_is_neg(ft0_128) == float64_is_neg(farg3.d))) {
/* Magnitude subtraction of infinities */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
} else {
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_sub(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
}
#else
/* This is OK on x86 hosts */
farg1.d = (farg1.d * farg2.d) - farg3.d;
@ -1369,6 +1389,10 @@ uint64_t helper_fnmadd (uint64_t arg1, uint64_t arg2, uint64_t arg3)
float64_is_signaling_nan(farg3.d))) {
/* sNaN operation */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXSNAN);
} else if (unlikely((float64_is_infinity(farg1.d) && float64_is_zero(farg2.d)) ||
(float64_is_zero(farg1.d) && float64_is_infinity(farg2.d)))) {
/* Multiplication of zero by infinity */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXIMZ);
} else {
#if USE_PRECISE_EMULATION
#ifdef FLOAT128
@ -1378,9 +1402,15 @@ uint64_t helper_fnmadd (uint64_t arg1, uint64_t arg2, uint64_t arg3)
ft0_128 = float64_to_float128(farg1.d, &env->fp_status);
ft1_128 = float64_to_float128(farg2.d, &env->fp_status);
ft0_128 = float128_mul(ft0_128, ft1_128, &env->fp_status);
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_add(ft0_128, ft1_128, &env->fp_status);
farg1.d= float128_to_float64(ft0_128, &env->fp_status);
if (unlikely(float128_is_infinity(ft0_128) && float64_is_infinity(farg3.d) &&
float128_is_neg(ft0_128) != float64_is_neg(farg3.d))) {
/* Magnitude subtraction of infinities */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
} else {
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_add(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
}
#else
/* This is OK on x86 hosts */
farg1.d = (farg1.d * farg2.d) + farg3.d;
@ -1409,6 +1439,10 @@ uint64_t helper_fnmsub (uint64_t arg1, uint64_t arg2, uint64_t arg3)
float64_is_signaling_nan(farg3.d))) {
/* sNaN operation */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXSNAN);
} else if (unlikely((float64_is_infinity(farg1.d) && float64_is_zero(farg2.d)) ||
(float64_is_zero(farg1.d) && float64_is_infinity(farg2.d)))) {
/* Multiplication of zero by infinity */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXIMZ);
} else {
#if USE_PRECISE_EMULATION
#ifdef FLOAT128
@ -1418,9 +1452,15 @@ uint64_t helper_fnmsub (uint64_t arg1, uint64_t arg2, uint64_t arg3)
ft0_128 = float64_to_float128(farg1.d, &env->fp_status);
ft1_128 = float64_to_float128(farg2.d, &env->fp_status);
ft0_128 = float128_mul(ft0_128, ft1_128, &env->fp_status);
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_sub(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
if (unlikely(float128_is_infinity(ft0_128) && float64_is_infinity(farg3.d) &&
float128_is_neg(ft0_128) == float64_is_neg(farg3.d))) {
/* Magnitude subtraction of infinities */
farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
} else {
ft1_128 = float64_to_float128(farg3.d, &env->fp_status);
ft0_128 = float128_sub(ft0_128, ft1_128, &env->fp_status);
farg1.d = float128_to_float64(ft0_128, &env->fp_status);
}
#else
/* This is OK on x86 hosts */
farg1.d = (farg1.d * farg2.d) - farg3.d;