input: map INPUT_BUTTON_WHEEL_{UP,DOWN} to legacy input z axis moves.

Unbreaks mouse wheel.

Reported-by: BALATON Zoltan <balaton@eik.bme.hu>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2014-03-10 09:31:01 +01:00
parent c3aa84b68f
commit dbb2a1326a
1 changed files with 14 additions and 0 deletions

View File

@ -359,6 +359,20 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
} else {
s->buttons &= ~bmap[evt->btn->button];
}
if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
-1,
s->buttons);
}
if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
1,
s->buttons);
}
break;
case INPUT_EVENT_KIND_ABS:
s->axis[evt->abs->axis] = evt->abs->value;