ui/dbus: use shared D3D11 Texture2D when possible

When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
This commit is contained in:
Marc-André Lureau 2023-06-06 15:56:58 +04:00
parent c1600f84ce
commit de1f8ce0ab
2 changed files with 324 additions and 31 deletions

View File

@ -472,8 +472,9 @@
<!--
org.qemu.Display1.Listener.Win32.Map:
This client-side interface can complement org.qemu.Display1.Listener on
``/org/qemu/Display1/Listener`` for Windows specific methods.
This optional client-side interface can complement
org.qemu.Display1.Listener on ``/org/qemu/Display1/Listener`` for Windows
specific shared memory scanouts.
-->
<interface name="org.qemu.Display1.Listener.Win32.Map">
<!--
@ -513,6 +514,57 @@
</method>
</interface>
<!--
org.qemu.Display1.Listener.Win32.D3d11:
This optional client-side interface can complement
org.qemu.Display1.Listener on ``/org/qemu/Display1/Listener`` for Windows
specific Direct3D texture sharing of the scanouts.
-->
<interface name="org.qemu.Display1.Listener.Win32.D3d11">
<!--
ScanoutTexture2d:
@handle: the NT handle for the shared texture (to be opened back with ID3D11Device1::OpenSharedResource1).
@texture_width: texture width, in pixels.
@texture_height: texture height, in pixels.
@y0_top: whether Y position 0 is the top or not.
@x: the X scanout position, in pixels.
@y: the Y scanout position, in pixels.
@width: the scanout width, in pixels.
@height: the scanout height, in pixels.
Resize and update the display content with a Direct3D 11 2D texture.
You must acquire and release the associated KeyedMutex 0 during rendering.
-->
<method name="ScanoutTexture2d">
<arg type="t" name="handle" direction="in"/>
<arg type="u" name="texture_width" direction="in"/>
<arg type="u" name="texture_height" direction="in"/>
<arg type="b" name="y0_top" direction="in"/>
<arg type="u" name="x" direction="in"/>
<arg type="u" name="y" direction="in"/>
<arg type="u" name="width" direction="in"/>
<arg type="u" name="height" direction="in"/>
</method>
<!--
UpdateTexture2d:
@x: the X update position, in pixels.
@y: the Y update position, in pixels.
@width: the update width, in pixels.
@height: the update height, in pixels.
Update the display content with the current Direct3D 2D texture and the given region.
You must acquire and release the associated KeyedMutex 0 during rendering.
-->
<method name="UpdateTexture2d">
<arg type="i" name="x" direction="in"/>
<arg type="i" name="y" direction="in"/>
<arg type="i" name="width" direction="in"/>
<arg type="i" name="height" direction="in"/>
</method>
</interface>
<!--
org.qemu.Display1.Clipboard:

View File

@ -23,11 +23,16 @@
*/
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "qapi/error.h"
#include "sysemu/sysemu.h"
#include "dbus.h"
#ifdef G_OS_UNIX
#include <gio/gunixfdlist.h>
#endif
#ifdef WIN32
#include <d3d11.h>
#include <dxgi1_2.h>
#endif
#ifdef CONFIG_OPENGL
#include "ui/shader.h"
@ -39,6 +44,12 @@
static void dbus_gfx_switch(DisplayChangeListener *dcl,
struct DisplaySurface *new_surface);
enum share_kind {
SHARE_KIND_NONE,
SHARE_KIND_MAPPED,
SHARE_KIND_D3DTEX,
};
struct _DBusDisplayListener {
GObject parent;
@ -50,6 +61,8 @@ struct _DBusDisplayListener {
DisplayChangeListener dcl;
DisplaySurface *ds;
enum share_kind ds_share;
int gl_updates;
bool ds_mapped;
@ -57,7 +70,9 @@ struct _DBusDisplayListener {
#ifdef WIN32
QemuDBusDisplay1ListenerWin32Map *map_proxy;
QemuDBusDisplay1ListenerWin32D3d11 *d3d11_proxy;
HANDLE peer_process;
ID3D11Texture2D *d3d_texture;
#ifdef CONFIG_OPENGL
egl_fb fb;
#endif
@ -74,28 +89,120 @@ static void dbus_scanout_disable(DisplayChangeListener *dcl)
{
DBusDisplayListener *ddl = container_of(dcl, DBusDisplayListener, dcl);
ddl->ds = NULL;
qemu_dbus_display1_listener_call_disable(
ddl->proxy, G_DBUS_CALL_FLAGS_NONE, -1, NULL, NULL, NULL);
}
#ifdef CONFIG_GBM
#ifdef WIN32
static bool d3d_texture2d_share(ID3D11Texture2D *d3d_texture,
HANDLE *handle, Error **errp)
{
IDXGIResource1 *dxgiResource = NULL;
HRESULT hr;
hr = d3d_texture->lpVtbl->QueryInterface(d3d_texture,
&IID_IDXGIResource1,
(void **)&dxgiResource);
if (FAILED(hr)) {
goto fail;
}
hr = dxgiResource->lpVtbl->CreateSharedHandle(
dxgiResource,
NULL,
DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE,
NULL,
handle
);
dxgiResource->lpVtbl->Release(dxgiResource);
if (SUCCEEDED(hr)) {
return true;
}
fail:
error_setg_win32(errp, GetLastError(), "failed to create shared handle");
return false;
}
static bool d3d_texture2d_acquire0(ID3D11Texture2D *d3d_texture, Error **errp)
{
IDXGIKeyedMutex *dxgiMutex = NULL;
HRESULT hr;
hr = d3d_texture->lpVtbl->QueryInterface(d3d_texture,
&IID_IDXGIKeyedMutex,
(void **)&dxgiMutex);
if (FAILED(hr)) {
goto fail;
}
hr = dxgiMutex->lpVtbl->AcquireSync(dxgiMutex, 0, INFINITE);
dxgiMutex->lpVtbl->Release(dxgiMutex);
if (SUCCEEDED(hr)) {
return true;
}
fail:
error_setg_win32(errp, GetLastError(), "failed to acquire texture mutex");
return false;
}
static bool d3d_texture2d_release0(ID3D11Texture2D *d3d_texture, Error **errp)
{
IDXGIKeyedMutex *dxgiMutex = NULL;
HRESULT hr;
hr = d3d_texture->lpVtbl->QueryInterface(d3d_texture,
&IID_IDXGIKeyedMutex,
(void **)&dxgiMutex);
if (FAILED(hr)) {
goto fail;
}
hr = dxgiMutex->lpVtbl->ReleaseSync(dxgiMutex, 0);
dxgiMutex->lpVtbl->Release(dxgiMutex);
if (SUCCEEDED(hr)) {
return true;
}
fail:
error_setg_win32(errp, GetLastError(), "failed to release texture mutex");
return false;
}
#endif /* WIN32 */
static void dbus_update_gl_cb(GObject *source_object,
GAsyncResult *res,
gpointer user_data)
GAsyncResult *res,
gpointer user_data)
{
g_autoptr(GError) err = NULL;
DBusDisplayListener *ddl = user_data;
bool success;
if (!qemu_dbus_display1_listener_call_update_dmabuf_finish(ddl->proxy,
res, &err)) {
#ifdef CONFIG_GBM
success = qemu_dbus_display1_listener_call_update_dmabuf_finish(
ddl->proxy, res, &err);
#endif
#ifdef WIN32
success = qemu_dbus_display1_listener_win32_d3d11_call_update_texture2d_finish(
ddl->d3d11_proxy, res, &err);
d3d_texture2d_acquire0(ddl->d3d_texture, &error_warn);
#endif
if (!success) {
error_report("Failed to call update: %s", err->message);
}
graphic_hw_gl_block(ddl->dcl.con, false);
g_object_unref(ddl);
}
#endif
static void dbus_call_update_gl(DisplayChangeListener *dcl,
int x, int y, int w, int h)
@ -116,8 +223,31 @@ static void dbus_call_update_gl(DisplayChangeListener *dcl,
#endif
#ifdef WIN32
egl_fb_read_rect(ddl->ds, &ddl->fb, x, y, w, h);
dbus_gfx_update(dcl, x, y, w, h);
switch (ddl->ds_share) {
case SHARE_KIND_MAPPED:
egl_fb_read_rect(ddl->ds, &ddl->fb, x, y, w, h);
dbus_gfx_update(dcl, x, y, w, h);
break;
case SHARE_KIND_D3DTEX:
Error *err = NULL;
assert(ddl->d3d_texture);
graphic_hw_gl_block(ddl->dcl.con, true);
if (!d3d_texture2d_release0(ddl->d3d_texture, &err)) {
error_report_err(err);
return;
}
qemu_dbus_display1_listener_win32_d3d11_call_update_texture2d(
ddl->d3d11_proxy,
x, y, w, h,
G_DBUS_CALL_FLAGS_NONE,
DBUS_DEFAULT_TIMEOUT, NULL,
dbus_update_gl_cb,
g_object_ref(ddl));
break;
default:
g_warn_if_reached();
}
#endif
}
@ -160,7 +290,7 @@ static bool dbus_scanout_map(DBusDisplayListener *ddl)
BOOL success;
HANDLE target_handle;
if (ddl->ds_mapped) {
if (ddl->ds_share == SHARE_KIND_MAPPED) {
return true;
}
@ -199,7 +329,69 @@ static bool dbus_scanout_map(DBusDisplayListener *ddl)
return false;
}
ddl->ds_mapped = true;
ddl->ds_share = SHARE_KIND_MAPPED;
return true;
}
static bool
dbus_scanout_share_d3d_texture(
DBusDisplayListener *ddl,
ID3D11Texture2D *tex,
bool backing_y_0_top,
uint32_t backing_width,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h)
{
Error *err = NULL;
BOOL success;
HANDLE share_handle, target_handle;
if (!d3d_texture2d_release0(tex, &err)) {
error_report_err(err);
return false;
}
if (!d3d_texture2d_share(tex, &share_handle, &err)) {
error_report_err(err);
return false;
}
success = DuplicateHandle(
GetCurrentProcess(),
share_handle,
ddl->peer_process,
&target_handle,
0,
FALSE, DUPLICATE_SAME_ACCESS);
if (!success) {
g_autofree char *msg = g_win32_error_message(GetLastError());
g_debug("Failed to DuplicateHandle: %s", msg);
CloseHandle(share_handle);
return false;
}
qemu_dbus_display1_listener_win32_d3d11_call_scanout_texture2d(
ddl->d3d11_proxy,
GPOINTER_TO_INT(target_handle),
backing_width,
backing_height,
backing_y_0_top,
x, y, w, h,
G_DBUS_CALL_FLAGS_NONE,
-1,
NULL, NULL, NULL);
CloseHandle(share_handle);
if (!d3d_texture2d_acquire0(tex, &err)) {
error_report_err(err);
return false;
}
ddl->d3d_texture = tex;
ddl->ds_share = SHARE_KIND_D3DTEX;
return true;
}
@ -248,7 +440,14 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
/* there must be a matching gfx_switch before */
assert(surface_width(ddl->ds) == w);
assert(surface_height(ddl->ds) == h);
egl_fb_setup_for_tex(&ddl->fb, backing_width, backing_height, tex_id, false);
if (d3d_tex2d) {
dbus_scanout_share_d3d_texture(ddl, d3d_tex2d, backing_y_0_top,
backing_width, backing_height, x, y, w, h);
} else {
dbus_scanout_map(ddl);
egl_fb_setup_for_tex(&ddl->fb, backing_width, backing_height, tex_id, false);
}
#endif
}
@ -429,6 +628,7 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl,
trace_dbus_gl_gfx_switch(new_surface);
ddl->ds = new_surface;
ddl->ds_share = SHARE_KIND_NONE;
if (ddl->ds) {
int width = surface_width(ddl->ds);
int height = surface_height(ddl->ds);
@ -446,13 +646,7 @@ static void dbus_gfx_switch(DisplayChangeListener *dcl,
DBusDisplayListener *ddl = container_of(dcl, DBusDisplayListener, dcl);
ddl->ds = new_surface;
#ifdef WIN32
ddl->ds_mapped = false;
#endif
if (!ddl->ds) {
/* why not call disable instead? */
return;
}
ddl->ds_share = SHARE_KIND_NONE;
}
static void dbus_mouse_set(DisplayChangeListener *dcl,
@ -534,6 +728,7 @@ dbus_display_listener_dispose(GObject *object)
g_clear_object(&ddl->proxy);
#ifdef WIN32
g_clear_object(&ddl->map_proxy);
g_clear_object(&ddl->d3d11_proxy);
g_clear_pointer(&ddl->peer_process, CloseHandle);
#ifdef CONFIG_OPENGL
egl_fb_destroy(&ddl->fb);
@ -598,12 +793,10 @@ dbus_display_listener_implements(DBusDisplayListener *ddl, const char *iface)
return implements;
}
#endif
static void
dbus_display_listener_setup_shared_map(DBusDisplayListener *ddl)
static bool
dbus_display_listener_setup_peer_process(DBusDisplayListener *ddl)
{
#ifdef WIN32
g_autoptr(GError) err = NULL;
GDBusConnection *conn;
GIOStream *stream;
@ -611,15 +804,15 @@ dbus_display_listener_setup_shared_map(DBusDisplayListener *ddl)
g_autoptr(GCredentials) creds = NULL;
DWORD *pid;
if (!dbus_display_listener_implements(ddl, "org.qemu.Display1.Listener.Win32.Map")) {
return;
if (ddl->peer_process) {
return true;
}
conn = g_dbus_proxy_get_connection(G_DBUS_PROXY(ddl->proxy));
stream = g_dbus_connection_get_stream(conn);
if (!G_IS_UNIX_CONNECTION(stream)) {
return;
return false;
}
sock = g_socket_connection_get_socket(G_SOCKET_CONNECTION(stream));
@ -627,14 +820,14 @@ dbus_display_listener_setup_shared_map(DBusDisplayListener *ddl)
if (!creds) {
g_debug("Failed to get peer credentials: %s", err->message);
return;
return false;
}
pid = g_credentials_get_native(creds, G_CREDENTIALS_TYPE_WIN32_PID);
if (pid == NULL) {
g_debug("Failed to get peer PID");
return;
return false;
}
ddl->peer_process = OpenProcess(
@ -644,11 +837,58 @@ dbus_display_listener_setup_shared_map(DBusDisplayListener *ddl)
if (!ddl->peer_process) {
g_autofree char *msg = g_win32_error_message(GetLastError());
g_debug("Failed to OpenProcess: %s", msg);
return false;
}
return true;
}
#endif
static void
dbus_display_listener_setup_d3d11(DBusDisplayListener *ddl)
{
#ifdef WIN32
g_autoptr(GError) err = NULL;
if (!dbus_display_listener_implements(ddl,
"org.qemu.Display1.Listener.Win32.D3d11")) {
return;
}
if (!dbus_display_listener_setup_peer_process(ddl)) {
return;
}
ddl->d3d11_proxy =
qemu_dbus_display1_listener_win32_d3d11_proxy_new_sync(ddl->conn,
G_DBUS_PROXY_FLAGS_DO_NOT_AUTO_START,
NULL,
"/org/qemu/Display1/Listener",
NULL,
&err);
if (!ddl->d3d11_proxy) {
g_debug("Failed to setup win32 d3d11 proxy: %s", err->message);
return;
}
#endif
}
static void
dbus_display_listener_setup_shared_map(DBusDisplayListener *ddl)
{
#ifdef WIN32
g_autoptr(GError) err = NULL;
if (!dbus_display_listener_implements(ddl, "org.qemu.Display1.Listener.Win32.Map")) {
return;
}
if (!dbus_display_listener_setup_peer_process(ddl)) {
return;
}
ddl->map_proxy =
qemu_dbus_display1_listener_win32_map_proxy_new_sync(conn,
qemu_dbus_display1_listener_win32_map_proxy_new_sync(ddl->conn,
G_DBUS_PROXY_FLAGS_DO_NOT_AUTO_START,
NULL,
"/org/qemu/Display1/Listener",
@ -692,6 +932,7 @@ dbus_display_listener_new(const char *bus_name,
ddl->console = console;
dbus_display_listener_setup_shared_map(ddl);
dbus_display_listener_setup_d3d11(ddl);
con = qemu_console_lookup_by_index(dbus_display_console_get_index(console));
assert(con);