fixed window switch - fixed caps lock and num lock - simplified keycodes (initial idea by Mark Jonckheere)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@886 c046a42c-6fe2-441c-8c8c-71466251a162
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sdl.c
96
sdl.c
@ -63,25 +63,24 @@ static void sdl_resize(DisplayState *ds, int w, int h)
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ds->depth = screen->format->BitsPerPixel;
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}
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static const uint32_t x_keycode_to_pc_keycode[61] = {
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0x47e0, /* 97 Home */
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0x48e0, /* 98 Up */
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0x49e0, /* 99 PgUp */
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0x4be0, /* 100 Left */
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static const uint8_t x_keycode_to_pc_keycode[61] = {
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0xc7, /* 97 Home */
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0xc8, /* 98 Up */
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0xc9, /* 99 PgUp */
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0xcb, /* 100 Left */
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0x4c, /* 101 KP-5 */
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0x4de0, /* 102 Right */
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0x4fe0, /* 103 End */
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0x50e0, /* 104 Down */
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0x51e0, /* 105 PgDn */
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0x52e0, /* 106 Ins */
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0x53e0, /* 107 Del */
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0x1ce0, /* 108 Enter */
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0x1de0, /* 109 Ctrl-R */
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0x451de1, /* 110 Pause */
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0x37e0, /* 111 Print */
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0x35e0, /* 112 Divide */
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0x38e0, /* 113 Alt-R */
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0x46e0, /* 114 Break */
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0xcd, /* 102 Right */
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0xcf, /* 103 End */
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0xd0, /* 104 Down */
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0xd1, /* 105 PgDn */
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0xd2, /* 106 Ins */
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0xd3, /* 107 Del */
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0x9c, /* 108 Enter */
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0x9d, /* 109 Ctrl-R */
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0xb7, /* 111 Print */
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0xb5, /* 112 Divide */
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0xb8, /* 113 Alt-R */
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0xc6, /* 114 Break */
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0x0, /* 115 */
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0x0, /* 116 */
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0x0, /* 117 */
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@ -129,11 +128,25 @@ static const uint32_t x_keycode_to_pc_keycode[61] = {
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static void sdl_process_key(SDL_KeyboardEvent *ev)
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{
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int keycode, v;
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int keycode, v, i;
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static uint8_t modifiers_state[256];
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if (ev->keysym.sym == SDLK_PAUSE) {
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/* specific case */
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v = 0;
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if (ev->type == SDL_KEYUP)
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v |= 0x80;
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kbd_put_keycode(0xe1);
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kbd_put_keycode(0x1d | v);
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kbd_put_keycode(0x45 | v);
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return;
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}
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/* XXX: not portable, but avoids complicated mappings */
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keycode = ev->keysym.scancode;
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/* XXX: windows version may not work: 0xe0/0xe1 should be trapped
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? */
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#ifndef _WIN32
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if (keycode < 9) {
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keycode = 0;
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@ -146,15 +159,44 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
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keycode = 0;
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}
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#endif
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/* now send the key code */
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while (keycode != 0) {
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v = keycode & 0xff;
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switch(keycode) {
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case 0x00:
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/* sent when leaving window: reset the modifiers state */
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for(i = 0; i < 256; i++) {
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if (modifiers_state[i]) {
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if (i & 0x80)
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kbd_put_keycode(0xe0);
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kbd_put_keycode(i | 0x80);
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}
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}
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return;
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case 0x2a: /* Left Shift */
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case 0x36: /* Right Shift */
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case 0x1d: /* Left CTRL */
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case 0x9d: /* Right CTRL */
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case 0x38: /* Left ALT */
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case 0xb8: /* Right ALT */
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if (ev->type == SDL_KEYUP)
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v |= 0x80;
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kbd_put_keycode(v);
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keycode >>= 8;
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modifiers_state[keycode] = 0;
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else
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modifiers_state[keycode] = 1;
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break;
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case 0x45: /* num lock */
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case 0x3a: /* caps lock */
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/* SDL does not send the key up event, so we generate it */
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kbd_put_keycode(keycode);
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kbd_put_keycode(keycode | 0x80);
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return;
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}
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/* now send the key code */
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if (keycode & 0x80)
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kbd_put_keycode(0xe0);
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if (ev->type == SDL_KEYUP)
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kbd_put_keycode(keycode | 0x80);
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else
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kbd_put_keycode(keycode & 0x7f);
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}
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static void sdl_update_caption(void)
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