tcg-ppc64: Relax register restrictions in tcg_out_mem_long

In order to be able to use tcg_out_ld/st sensibly with scratch
registers, assert only when we'd incorrectly clobber a scratch.

Tested-by: Tom Musta <tommusta@gmail.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2014-03-25 12:22:18 -07:00
parent d604f1a90d
commit de7761a39d
1 changed files with 7 additions and 5 deletions

View File

@ -714,10 +714,9 @@ static void tcg_out_mem_long(TCGContext *s, int opi, int opx, TCGReg rt,
TCGReg base, tcg_target_long offset)
{
tcg_target_long orig = offset, l0, l1, extra = 0, align = 0;
bool is_store = false;
TCGReg rs = TCG_REG_R2;
assert(rt != TCG_REG_R2 && base != TCG_REG_R2);
switch (opi) {
case LD: case LWA:
align = 3;
@ -725,19 +724,22 @@ static void tcg_out_mem_long(TCGContext *s, int opi, int opx, TCGReg rt,
default:
if (rt != TCG_REG_R0) {
rs = rt;
break;
}
break;
case STD:
align = 3;
break;
/* FALLTHRU */
case STB: case STH: case STW:
is_store = true;
break;
}
/* For unaligned, or very large offsets, use the indexed form. */
if (offset & align || offset != (int32_t)offset) {
tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R2, orig);
tcg_out32(s, opx | TAB(rt, base, TCG_REG_R2));
tcg_debug_assert(rs != base && (!is_store || rs != rt));
tcg_out_movi(s, TCG_TYPE_PTR, rs, orig);
tcg_out32(s, opx | TAB(rt, base, rs));
return;
}