fpu: Correct edgecase in float64_muladd

In handling float64_muladd, if we end up doing a subtraction of the
product and c, and the 128 bit result of this subtraction happens to
have its most significant bit in bit 63, we weren't handling this
correctly when attempting to normalize to put the most significant
bit into bit 126.  We would end up doing a right shift by a negative
number (undefined behaviour in C) so at best we would return an
incorrect result to the guest.  MSB in bit 63 has to be handled as a
special case separately from MSB in 0..62 and MSB in 63..126.  (MSB
in 127 is not possible.)

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
This commit is contained in:
Peter Maydell 2013-04-12 16:37:52 +01:00 committed by Aurelien Jarno
parent db08dc213b
commit e3d142d073
1 changed files with 9 additions and 3 deletions

View File

@ -3898,9 +3898,15 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags STATUS_PARAM)
}
zExp -= shiftcount;
} else {
shiftcount = countLeadingZeros64(zSig1) - 1;
zSig0 = zSig1 << shiftcount;
zExp -= (shiftcount + 64);
shiftcount = countLeadingZeros64(zSig1);
if (shiftcount == 0) {
zSig0 = (zSig1 >> 1) | (zSig1 & 1);
zExp -= 63;
} else {
shiftcount--;
zSig0 = zSig1 << shiftcount;
zExp -= (shiftcount + 64);
}
}
return roundAndPackFloat64(zSign, zExp, zSig0 STATUS_VAR);
}