audio: Let audio_sample_to_uint64() use const samples argument
The samples are the input to convert to u64. As we should not modify them, mark the argument const. Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20200505132603.8575-2-f4bug@amsat.org> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -163,7 +163,7 @@ int wav_start_capture(AudioState *state, CaptureState *s, const char *path,
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bool audio_is_cleaning_up(void);
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void audio_cleanup(void);
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void audio_sample_to_uint64(void *samples, int pos,
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void audio_sample_to_uint64(const void *samples, int pos,
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uint64_t *left, uint64_t *right);
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void audio_sample_from_uint64(void *samples, int pos,
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uint64_t left, uint64_t right);
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@ -339,10 +339,10 @@ f_sample *mixeng_clip_float[2] = {
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clip_natural_float_from_stereo,
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};
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void audio_sample_to_uint64(void *samples, int pos,
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void audio_sample_to_uint64(const void *samples, int pos,
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uint64_t *left, uint64_t *right)
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{
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struct st_sample *sample = samples;
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const struct st_sample *sample = samples;
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sample += pos;
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#ifdef FLOAT_MIXENG
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error_report(
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