virtio-gpu-virgl: teach it to get the QEMU EGL display
virgl offers a few features that require to have access to the underlying EGLDisplay. This is the case for the D3D texture sharing support. The API callback is merged for virgl 1.0: https://gitlab.freedesktop.org/virgl/virglrenderer/-/merge_requests/1113 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-18-marcandre.lureau@redhat.com>
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@ -18,9 +18,17 @@
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#include "hw/virtio/virtio.h"
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#include "hw/virtio/virtio-gpu.h"
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#include "ui/egl-helpers.h"
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#include <virglrenderer.h>
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static struct virgl_renderer_callbacks virtio_gpu_3d_cbs;
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#if VIRGL_RENDERER_CALLBACKS_VERSION >= 4
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static void *
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virgl_get_egl_display(G_GNUC_UNUSED void *cookie)
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{
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return qemu_egl_display;
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}
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#endif
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static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
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struct virtio_gpu_ctrl_command *cmd)
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@ -608,6 +616,13 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
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{
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int ret;
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#if VIRGL_RENDERER_CALLBACKS_VERSION >= 4
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if (qemu_egl_display) {
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virtio_gpu_3d_cbs.version = 4;
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virtio_gpu_3d_cbs.get_egl_display = virgl_get_egl_display;
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}
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#endif
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ret = virgl_renderer_init(g, 0, &virtio_gpu_3d_cbs);
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if (ret != 0) {
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error_report("virgl could not be initialized: %d", ret);
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