Revert "Handle SDL grabs failing (Mark McLoughlin)"

This reverts commit 6bb816031f.

SDL_WM_GrabInput does not reliably bail out if grabbing is impossible.
So if we get here, we already lost and will block. But this can no
longer happen due to the check in sdl_grab_start. So this patch became
obsolete.

Conflicts:

	sdl.c

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This commit is contained in:
Jan Kiszka 2012-01-31 13:45:29 +01:00 committed by Anthony Liguori
parent 85f94f868f
commit eaa2e027b7

View File

@ -475,12 +475,9 @@ static void sdl_grab_start(void)
SDL_WarpMouse(guest_x, guest_y);
} else
sdl_hide_cursor();
if (SDL_WM_GrabInput(SDL_GRAB_ON) == SDL_GRAB_ON) {
gui_grab = 1;
sdl_update_caption();
} else
sdl_show_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
gui_grab = 1;
sdl_update_caption();
}
static void sdl_grab_end(void)