target-arm: Fix TCG temp handling in 64 bit cp writes
Fix errors in the TCG temp handling in the 64 bit coprocessor write path: we were reusing a 32 bit temp after it had been freed by store_reg(), and failing to free a 64 bit temp. This bug has no visible effect at this point because there aren't any non-NOP 64 bit registers yet; it needs to be fixed as a prerequisite for the 64 bit registers in LPAE support. Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
parent
091fd17ce8
commit
ed336850e8
@ -6263,7 +6263,9 @@ static int disas_coproc_insn(CPUARMState * env, DisasContext *s, uint32_t insn)
|
||||
tcg_gen_trunc_i64_i32(tmp, tmp64);
|
||||
store_reg(s, rt, tmp);
|
||||
tcg_gen_shri_i64(tmp64, tmp64, 32);
|
||||
tmp = tcg_temp_new_i32();
|
||||
tcg_gen_trunc_i64_i32(tmp, tmp64);
|
||||
tcg_temp_free_i64(tmp64);
|
||||
store_reg(s, rt2, tmp);
|
||||
} else {
|
||||
TCGv tmp;
|
||||
|
Loading…
Reference in New Issue
Block a user