diff --git a/ui/vnc-auth-sasl.c b/ui/vnc-auth-sasl.c index e2045fc0b8..8fba7702c2 100644 --- a/ui/vnc-auth-sasl.c +++ b/ui/vnc-auth-sasl.c @@ -31,7 +31,9 @@ void vnc_sasl_client_cleanup(VncState *vs) { if (vs->sasl.conn) { - vs->sasl.runSSF = vs->sasl.waitWriteSSF = vs->sasl.wantSSF = 0; + vs->sasl.runSSF = false; + vs->sasl.wantSSF = false; + vs->sasl.waitWriteSSF = 0; vs->sasl.encodedLength = vs->sasl.encodedOffset = 0; vs->sasl.encoded = NULL; g_free(vs->sasl.username); diff --git a/ui/vnc-auth-sasl.h b/ui/vnc-auth-sasl.h index fd9b18a8fe..ee243a9d64 100644 --- a/ui/vnc-auth-sasl.h +++ b/ui/vnc-auth-sasl.h @@ -37,9 +37,9 @@ typedef struct VncDisplaySASL VncDisplaySASL; struct VncStateSASL { sasl_conn_t *conn; /* If we want to negotiate an SSF layer with client */ - int wantSSF :1; + bool wantSSF; /* If we are now running the SSF layer */ - int runSSF :1; + bool runSSF; /* * If this is non-zero, then wait for that many bytes * to be written plain, before switching to SSF encoding