console: track gl_block state in QemuConsole
Keep track of gl_block state (added in bba19b8
console: block rendering
until client is done) in QemuConsole and allow to query it. This way
we can avoid state inconsistencies in case different code paths make use
of this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1474617028-3979-2-git-send-email-kraxel@redhat.com
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parent
cd958edb1f
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@ -387,6 +387,7 @@ QemuConsole *qemu_console_lookup_by_device_name(const char *device_id,
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bool qemu_console_is_visible(QemuConsole *con);
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bool qemu_console_is_graphic(QemuConsole *con);
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bool qemu_console_is_fixedsize(QemuConsole *con);
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bool qemu_console_is_gl_blocked(QemuConsole *con);
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char *qemu_console_get_label(QemuConsole *con);
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int qemu_console_get_index(QemuConsole *con);
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uint32_t qemu_console_get_head(QemuConsole *con);
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15
ui/console.c
15
ui/console.c
@ -123,6 +123,7 @@ struct QemuConsole {
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DisplaySurface *surface;
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int dcls;
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DisplayChangeListener *gl;
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bool gl_block;
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/* Graphic console state. */
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Object *device;
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@ -264,10 +265,10 @@ void graphic_hw_update(QemuConsole *con)
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void graphic_hw_gl_block(QemuConsole *con, bool block)
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{
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if (!con) {
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con = active_console;
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}
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if (con && con->hw_ops->gl_block) {
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assert(con != NULL);
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con->gl_block = block;
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if (con->hw_ops->gl_block) {
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con->hw_ops->gl_block(con->hw, block);
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}
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}
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@ -1879,6 +1880,12 @@ bool qemu_console_is_fixedsize(QemuConsole *con)
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return con && (con->console_type != TEXT_CONSOLE);
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}
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bool qemu_console_is_gl_blocked(QemuConsole *con)
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{
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assert(con != NULL);
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return con->gl_block;
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}
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char *qemu_console_get_label(QemuConsole *con)
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{
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if (con->console_type == GRAPHIC_CONSOLE) {
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