tcg-ppc64: Implement tcg_register_jit
Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1043,25 +1043,26 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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#endif
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#endif
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}
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}
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#define FRAME_SIZE ((int) \
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((8 /* back chain */ \
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+ 8 /* CR */ \
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+ 8 /* LR */ \
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+ 8 /* compiler doubleword */ \
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+ 8 /* link editor doubleword */ \
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+ 8 /* TOC save area */ \
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+ TCG_STATIC_CALL_ARGS_SIZE \
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+ CPU_TEMP_BUF_NLONGS * sizeof(long) \
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+ ARRAY_SIZE(tcg_target_callee_save_regs) * 8 \
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+ 15) & ~15))
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#define REG_SAVE_BOT (FRAME_SIZE - ARRAY_SIZE(tcg_target_callee_save_regs) * 8)
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static void tcg_target_qemu_prologue(TCGContext *s)
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static void tcg_target_qemu_prologue(TCGContext *s)
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{
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{
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int i, frame_size;
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int i;
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frame_size = 0
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tcg_set_frame(s, TCG_REG_CALL_STACK,
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+ 8 /* back chain */
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REG_SAVE_BOT - CPU_TEMP_BUF_NLONGS * sizeof(long),
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+ 8 /* CR */
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+ 8 /* LR */
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+ 8 /* compiler doubleword */
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+ 8 /* link editor doubleword */
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+ 8 /* TOC save area */
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+ TCG_STATIC_CALL_ARGS_SIZE
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+ ARRAY_SIZE(tcg_target_callee_save_regs) * 8
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+ CPU_TEMP_BUF_NLONGS * sizeof(long)
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;
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frame_size = (frame_size + 15) & ~15;
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tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size
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- CPU_TEMP_BUF_NLONGS * sizeof(long),
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CPU_TEMP_BUF_NLONGS * sizeof(long));
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CPU_TEMP_BUF_NLONGS * sizeof(long));
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#ifndef __APPLE__
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#ifndef __APPLE__
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@ -1072,12 +1073,12 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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/* Prologue */
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/* Prologue */
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tcg_out32(s, MFSPR | RT(TCG_REG_R0) | LR);
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tcg_out32(s, MFSPR | RT(TCG_REG_R0) | LR);
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tcg_out32(s, STDU | SAI(TCG_REG_R1, TCG_REG_R1, -frame_size));
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tcg_out32(s, STDU | SAI(TCG_REG_R1, TCG_REG_R1, -FRAME_SIZE));
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for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); ++i) {
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for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); ++i) {
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tcg_out32(s, STD | SAI(tcg_target_callee_save_regs[i], 1,
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tcg_out32(s, STD | SAI(tcg_target_callee_save_regs[i], 1,
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i * 8 + 48 + TCG_STATIC_CALL_ARGS_SIZE));
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REG_SAVE_BOT + i * 8));
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}
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}
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tcg_out32(s, STD | SAI(TCG_REG_R0, TCG_REG_R1, frame_size + 16));
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tcg_out32(s, STD | SAI(TCG_REG_R0, TCG_REG_R1, FRAME_SIZE + 16));
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#ifdef CONFIG_USE_GUEST_BASE
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#ifdef CONFIG_USE_GUEST_BASE
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if (GUEST_BASE) {
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if (GUEST_BASE) {
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@ -1095,11 +1096,11 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); ++i) {
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for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); ++i) {
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tcg_out32(s, LD | TAI(tcg_target_callee_save_regs[i], TCG_REG_R1,
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tcg_out32(s, LD | TAI(tcg_target_callee_save_regs[i], TCG_REG_R1,
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i * 8 + 48 + TCG_STATIC_CALL_ARGS_SIZE));
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REG_SAVE_BOT + i * 8));
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}
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}
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tcg_out32(s, LD | TAI(TCG_REG_R0, TCG_REG_R1, frame_size + 16));
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tcg_out32(s, LD | TAI(TCG_REG_R0, TCG_REG_R1, FRAME_SIZE + 16));
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tcg_out32(s, MTSPR | RS(TCG_REG_R0) | LR);
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tcg_out32(s, MTSPR | RS(TCG_REG_R0) | LR);
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tcg_out32(s, ADDI | TAI(TCG_REG_R1, TCG_REG_R1, frame_size));
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tcg_out32(s, ADDI | TAI(TCG_REG_R1, TCG_REG_R1, FRAME_SIZE));
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tcg_out32(s, BCLR | BO_ALWAYS);
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tcg_out32(s, BCLR | BO_ALWAYS);
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}
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}
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@ -2154,3 +2155,52 @@ static void tcg_target_init(TCGContext *s)
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tcg_add_target_add_op_defs(ppc_op_defs);
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tcg_add_target_add_op_defs(ppc_op_defs);
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}
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}
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typedef struct {
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DebugFrameCIE cie;
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DebugFrameFDEHeader fde;
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uint8_t fde_def_cfa[4];
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uint8_t fde_reg_ofs[ARRAY_SIZE(tcg_target_callee_save_regs) * 2 + 3];
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} DebugFrame;
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/* We're expecting a 2 byte uleb128 encoded value. */
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QEMU_BUILD_BUG_ON(FRAME_SIZE >= (1 << 14));
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#define ELF_HOST_MACHINE EM_PPC64
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static DebugFrame debug_frame = {
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.cie.len = sizeof(DebugFrameCIE)-4, /* length after .len member */
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.cie.id = -1,
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.cie.version = 1,
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.cie.code_align = 1,
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.cie.data_align = 0x78, /* sleb128 -8 */
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.cie.return_column = 65,
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/* Total FDE size does not include the "len" member. */
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.fde.len = sizeof(DebugFrame) - offsetof(DebugFrame, fde.cie_offset),
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.fde_def_cfa = {
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12, 1, /* DW_CFA_def_cfa r1, ... */
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(FRAME_SIZE & 0x7f) | 0x80, /* ... uleb128 FRAME_SIZE */
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(FRAME_SIZE >> 7)
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},
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.fde_reg_ofs = {
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0x11, 65, 0x7e, /* DW_CFA_offset_extended_sf, lr, 16 */
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}
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};
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void tcg_register_jit(void *buf, size_t buf_size)
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{
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uint8_t *p = &debug_frame.fde_reg_ofs[3];
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int i;
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for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); ++i, p += 2) {
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p[0] = 0x80 + tcg_target_callee_save_regs[i];
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p[1] = (FRAME_SIZE - (REG_SAVE_BOT + i * 8)) / 8;
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}
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debug_frame.fde.func_start = (tcg_target_long) buf;
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debug_frame.fde.func_len = buf_size;
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tcg_register_jit_int(buf, buf_size, &debug_frame, sizeof(debug_frame));
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}
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