qemu-thread: optimize QemuLockCnt with futexes on Linux

This is complex, but I think it is reasonably documented in the source.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20170112180800.21085-5-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
This commit is contained in:
Paolo Bonzini 2017-01-12 19:07:54 +01:00 committed by Stefan Hajnoczi
parent d7c99a1282
commit fbcc3e5004
7 changed files with 342 additions and 35 deletions

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@ -142,12 +142,11 @@ can also be more efficient in two ways:
- it avoids taking the lock for many operations (for example
incrementing the counter while it is non-zero);
- on some platforms, one could implement QemuLockCnt to hold the
lock and the mutex in a single word, making it no more expensive
- on some platforms, one can implement QemuLockCnt to hold the lock
and the mutex in a single word, making the fast path no more expensive
than simply managing a counter using atomic operations (see
docs/atomics.txt). This is not implemented yet, but can be
very helpful if concurrent access to the data structure is
expected to be rare.
docs/atomics.txt). This can be very helpful if concurrent access to
the data structure is expected to be rare.
Using the same mutex for frees and writes can still incur some small

36
include/qemu/futex.h Normal file
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@ -0,0 +1,36 @@
/*
* Wrappers around Linux futex syscall
*
* Copyright Red Hat, Inc. 2017
*
* Author:
* Paolo Bonzini <pbonzini@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include <sys/syscall.h>
#include <linux/futex.h>
#define qemu_futex(...) syscall(__NR_futex, __VA_ARGS__)
static inline void qemu_futex_wake(void *f, int n)
{
qemu_futex(f, FUTEX_WAKE, n, NULL, NULL, 0);
}
static inline void qemu_futex_wait(void *f, unsigned val)
{
while (qemu_futex(f, FUTEX_WAIT, (int) val, NULL, NULL, 0)) {
switch (errno) {
case EWOULDBLOCK:
return;
case EINTR:
break; /* get out of switch and retry */
default:
abort();
}
}
}

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@ -100,7 +100,9 @@ static inline void qemu_spin_unlock(QemuSpin *spin)
}
struct QemuLockCnt {
#ifndef CONFIG_LINUX
QemuMutex mutex;
#endif
unsigned count;
};

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@ -9,7 +9,289 @@
#include "qemu/osdep.h"
#include "qemu/thread.h"
#include "qemu/atomic.h"
#include "trace.h"
#ifdef CONFIG_LINUX
#include "qemu/futex.h"
/* On Linux, bits 0-1 are a futex-based lock, bits 2-31 are the counter.
* For the mutex algorithm see Ulrich Drepper's "Futexes Are Tricky" (ok,
* this is not the most relaxing citation I could make...). It is similar
* to mutex2 in the paper.
*/
#define QEMU_LOCKCNT_STATE_MASK 3
#define QEMU_LOCKCNT_STATE_FREE 0 /* free, uncontended */
#define QEMU_LOCKCNT_STATE_LOCKED 1 /* locked, uncontended */
#define QEMU_LOCKCNT_STATE_WAITING 2 /* locked, contended */
#define QEMU_LOCKCNT_COUNT_STEP 4
#define QEMU_LOCKCNT_COUNT_SHIFT 2
void qemu_lockcnt_init(QemuLockCnt *lockcnt)
{
lockcnt->count = 0;
}
void qemu_lockcnt_destroy(QemuLockCnt *lockcnt)
{
}
/* *val is the current value of lockcnt->count.
*
* If the lock is free, try a cmpxchg from *val to new_if_free; return
* true and set *val to the old value found by the cmpxchg in
* lockcnt->count.
*
* If the lock is taken, wait for it to be released and return false
* *without trying again to take the lock*. Again, set *val to the
* new value of lockcnt->count.
*
* If *waited is true on return, new_if_free's bottom two bits must not
* be QEMU_LOCKCNT_STATE_LOCKED on subsequent calls, because the caller
* does not know if there are other waiters. Furthermore, after *waited
* is set the caller has effectively acquired the lock. If it returns
* with the lock not taken, it must wake another futex waiter.
*/
static bool qemu_lockcnt_cmpxchg_or_wait(QemuLockCnt *lockcnt, int *val,
int new_if_free, bool *waited)
{
/* Fast path for when the lock is free. */
if ((*val & QEMU_LOCKCNT_STATE_MASK) == QEMU_LOCKCNT_STATE_FREE) {
int expected = *val;
trace_lockcnt_fast_path_attempt(lockcnt, expected, new_if_free);
*val = atomic_cmpxchg(&lockcnt->count, expected, new_if_free);
if (*val == expected) {
trace_lockcnt_fast_path_success(lockcnt, expected, new_if_free);
*val = new_if_free;
return true;
}
}
/* The slow path moves from locked to waiting if necessary, then
* does a futex wait. Both steps can be repeated ad nauseam,
* only getting out of the loop if we can have another shot at the
* fast path. Once we can, get out to compute the new destination
* value for the fast path.
*/
while ((*val & QEMU_LOCKCNT_STATE_MASK) != QEMU_LOCKCNT_STATE_FREE) {
if ((*val & QEMU_LOCKCNT_STATE_MASK) == QEMU_LOCKCNT_STATE_LOCKED) {
int expected = *val;
int new = expected - QEMU_LOCKCNT_STATE_LOCKED + QEMU_LOCKCNT_STATE_WAITING;
trace_lockcnt_futex_wait_prepare(lockcnt, expected, new);
*val = atomic_cmpxchg(&lockcnt->count, expected, new);
if (*val == expected) {
*val = new;
}
continue;
}
if ((*val & QEMU_LOCKCNT_STATE_MASK) == QEMU_LOCKCNT_STATE_WAITING) {
*waited = true;
trace_lockcnt_futex_wait(lockcnt, *val);
qemu_futex_wait(&lockcnt->count, *val);
*val = atomic_read(&lockcnt->count);
trace_lockcnt_futex_wait_resume(lockcnt, *val);
continue;
}
abort();
}
return false;
}
static void lockcnt_wake(QemuLockCnt *lockcnt)
{
trace_lockcnt_futex_wake(lockcnt);
qemu_futex_wake(&lockcnt->count, 1);
}
void qemu_lockcnt_inc(QemuLockCnt *lockcnt)
{
int val = atomic_read(&lockcnt->count);
bool waited = false;
for (;;) {
if (val >= QEMU_LOCKCNT_COUNT_STEP) {
int expected = val;
val = atomic_cmpxchg(&lockcnt->count, val, val + QEMU_LOCKCNT_COUNT_STEP);
if (val == expected) {
break;
}
} else {
/* The fast path is (0, unlocked)->(1, unlocked). */
if (qemu_lockcnt_cmpxchg_or_wait(lockcnt, &val, QEMU_LOCKCNT_COUNT_STEP,
&waited)) {
break;
}
}
}
/* If we were woken by another thread, we should also wake one because
* we are effectively releasing the lock that was given to us. This is
* the case where qemu_lockcnt_lock would leave QEMU_LOCKCNT_STATE_WAITING
* in the low bits, and qemu_lockcnt_inc_and_unlock would find it and
* wake someone.
*/
if (waited) {
lockcnt_wake(lockcnt);
}
}
void qemu_lockcnt_dec(QemuLockCnt *lockcnt)
{
atomic_sub(&lockcnt->count, QEMU_LOCKCNT_COUNT_STEP);
}
/* Decrement a counter, and return locked if it is decremented to zero.
* If the function returns true, it is impossible for the counter to
* become nonzero until the next qemu_lockcnt_unlock.
*/
bool qemu_lockcnt_dec_and_lock(QemuLockCnt *lockcnt)
{
int val = atomic_read(&lockcnt->count);
int locked_state = QEMU_LOCKCNT_STATE_LOCKED;
bool waited = false;
for (;;) {
if (val >= 2 * QEMU_LOCKCNT_COUNT_STEP) {
int expected = val;
val = atomic_cmpxchg(&lockcnt->count, val, val - QEMU_LOCKCNT_COUNT_STEP);
if (val == expected) {
break;
}
} else {
/* If count is going 1->0, take the lock. The fast path is
* (1, unlocked)->(0, locked) or (1, unlocked)->(0, waiting).
*/
if (qemu_lockcnt_cmpxchg_or_wait(lockcnt, &val, locked_state, &waited)) {
return true;
}
if (waited) {
/* At this point we do not know if there are more waiters. Assume
* there are.
*/
locked_state = QEMU_LOCKCNT_STATE_WAITING;
}
}
}
/* If we were woken by another thread, but we're returning in unlocked
* state, we should also wake a thread because we are effectively
* releasing the lock that was given to us. This is the case where
* qemu_lockcnt_lock would leave QEMU_LOCKCNT_STATE_WAITING in the low
* bits, and qemu_lockcnt_unlock would find it and wake someone.
*/
if (waited) {
lockcnt_wake(lockcnt);
}
return false;
}
/* If the counter is one, decrement it and return locked. Otherwise do
* nothing.
*
* If the function returns true, it is impossible for the counter to
* become nonzero until the next qemu_lockcnt_unlock.
*/
bool qemu_lockcnt_dec_if_lock(QemuLockCnt *lockcnt)
{
int val = atomic_read(&lockcnt->count);
int locked_state = QEMU_LOCKCNT_STATE_LOCKED;
bool waited = false;
while (val < 2 * QEMU_LOCKCNT_COUNT_STEP) {
/* If count is going 1->0, take the lock. The fast path is
* (1, unlocked)->(0, locked) or (1, unlocked)->(0, waiting).
*/
if (qemu_lockcnt_cmpxchg_or_wait(lockcnt, &val, locked_state, &waited)) {
return true;
}
if (waited) {
/* At this point we do not know if there are more waiters. Assume
* there are.
*/
locked_state = QEMU_LOCKCNT_STATE_WAITING;
}
}
/* If we were woken by another thread, but we're returning in unlocked
* state, we should also wake a thread because we are effectively
* releasing the lock that was given to us. This is the case where
* qemu_lockcnt_lock would leave QEMU_LOCKCNT_STATE_WAITING in the low
* bits, and qemu_lockcnt_inc_and_unlock would find it and wake someone.
*/
if (waited) {
lockcnt_wake(lockcnt);
}
return false;
}
void qemu_lockcnt_lock(QemuLockCnt *lockcnt)
{
int val = atomic_read(&lockcnt->count);
int step = QEMU_LOCKCNT_STATE_LOCKED;
bool waited = false;
/* The third argument is only used if the low bits of val are 0
* (QEMU_LOCKCNT_STATE_FREE), so just blindly mix in the desired
* state.
*/
while (!qemu_lockcnt_cmpxchg_or_wait(lockcnt, &val, val + step, &waited)) {
if (waited) {
/* At this point we do not know if there are more waiters. Assume
* there are.
*/
step = QEMU_LOCKCNT_STATE_WAITING;
}
}
}
void qemu_lockcnt_inc_and_unlock(QemuLockCnt *lockcnt)
{
int expected, new, val;
val = atomic_read(&lockcnt->count);
do {
expected = val;
new = (val + QEMU_LOCKCNT_COUNT_STEP) & ~QEMU_LOCKCNT_STATE_MASK;
trace_lockcnt_unlock_attempt(lockcnt, val, new);
val = atomic_cmpxchg(&lockcnt->count, val, new);
} while (val != expected);
trace_lockcnt_unlock_success(lockcnt, val, new);
if (val & QEMU_LOCKCNT_STATE_WAITING) {
lockcnt_wake(lockcnt);
}
}
void qemu_lockcnt_unlock(QemuLockCnt *lockcnt)
{
int expected, new, val;
val = atomic_read(&lockcnt->count);
do {
expected = val;
new = val & ~QEMU_LOCKCNT_STATE_MASK;
trace_lockcnt_unlock_attempt(lockcnt, val, new);
val = atomic_cmpxchg(&lockcnt->count, val, new);
} while (val != expected);
trace_lockcnt_unlock_success(lockcnt, val, new);
if (val & QEMU_LOCKCNT_STATE_WAITING) {
lockcnt_wake(lockcnt);
}
}
unsigned qemu_lockcnt_count(QemuLockCnt *lockcnt)
{
return atomic_read(&lockcnt->count) >> QEMU_LOCKCNT_COUNT_SHIFT;
}
#else
void qemu_lockcnt_init(QemuLockCnt *lockcnt)
{
qemu_mutex_init(&lockcnt->mutex);
@ -112,3 +394,4 @@ unsigned qemu_lockcnt_count(QemuLockCnt *lockcnt)
{
return atomic_read(&lockcnt->count);
}
#endif

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@ -11,10 +11,6 @@
*
*/
#include "qemu/osdep.h"
#ifdef __linux__
#include <sys/syscall.h>
#include <linux/futex.h>
#endif
#include "qemu/thread.h"
#include "qemu/atomic.h"
#include "qemu/notify.h"
@ -294,28 +290,9 @@ void qemu_sem_wait(QemuSemaphore *sem)
}
#ifdef __linux__
#define futex(...) syscall(__NR_futex, __VA_ARGS__)
static inline void futex_wake(QemuEvent *ev, int n)
{
futex(ev, FUTEX_WAKE, n, NULL, NULL, 0);
}
static inline void futex_wait(QemuEvent *ev, unsigned val)
{
while (futex(ev, FUTEX_WAIT, (int) val, NULL, NULL, 0)) {
switch (errno) {
case EWOULDBLOCK:
return;
case EINTR:
break; /* get out of switch and retry */
default:
abort();
}
}
}
#include "qemu/futex.h"
#else
static inline void futex_wake(QemuEvent *ev, int n)
static inline void qemu_futex_wake(QemuEvent *ev, int n)
{
pthread_mutex_lock(&ev->lock);
if (n == 1) {
@ -326,7 +303,7 @@ static inline void futex_wake(QemuEvent *ev, int n)
pthread_mutex_unlock(&ev->lock);
}
static inline void futex_wait(QemuEvent *ev, unsigned val)
static inline void qemu_futex_wait(QemuEvent *ev, unsigned val)
{
pthread_mutex_lock(&ev->lock);
if (ev->value == val) {
@ -338,7 +315,7 @@ static inline void futex_wait(QemuEvent *ev, unsigned val)
/* Valid transitions:
* - free->set, when setting the event
* - busy->set, when setting the event, followed by futex_wake
* - busy->set, when setting the event, followed by qemu_futex_wake
* - set->free, when resetting the event
* - free->busy, when waiting
*
@ -381,7 +358,7 @@ void qemu_event_set(QemuEvent *ev)
if (atomic_read(&ev->value) != EV_SET) {
if (atomic_xchg(&ev->value, EV_SET) == EV_BUSY) {
/* There were waiters, wake them up. */
futex_wake(ev, INT_MAX);
qemu_futex_wake(ev, INT_MAX);
}
}
}
@ -419,7 +396,7 @@ void qemu_event_wait(QemuEvent *ev)
return;
}
}
futex_wait(ev, EV_BUSY);
qemu_futex_wait(ev, EV_BUSY);
}
}

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@ -269,7 +269,7 @@ void qemu_sem_wait(QemuSemaphore *sem)
*
* Valid transitions:
* - free->set, when setting the event
* - busy->set, when setting the event, followed by futex_wake
* - busy->set, when setting the event, followed by SetEvent
* - set->free, when resetting the event
* - free->busy, when waiting
*

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@ -30,3 +30,13 @@ qemu_anon_ram_free(void *ptr, size_t size) "ptr %p size %zu"
hbitmap_iter_skip_words(const void *hb, void *hbi, uint64_t pos, unsigned long cur) "hb %p hbi %p pos %"PRId64" cur 0x%lx"
hbitmap_reset(void *hb, uint64_t start, uint64_t count, uint64_t sbit, uint64_t ebit) "hb %p items %"PRIu64",%"PRIu64" bits %"PRIu64"..%"PRIu64
hbitmap_set(void *hb, uint64_t start, uint64_t count, uint64_t sbit, uint64_t ebit) "hb %p items %"PRIu64",%"PRIu64" bits %"PRIu64"..%"PRIu64
# util/lockcnt.c
lockcnt_fast_path_attempt(const void *lockcnt, int expected, int new) "lockcnt %p fast path %d->%d"
lockcnt_fast_path_success(const void *lockcnt, int expected, int new) "lockcnt %p fast path %d->%d succeeded"
lockcnt_unlock_attempt(const void *lockcnt, int expected, int new) "lockcnt %p unlock %d->%d"
lockcnt_unlock_success(const void *lockcnt, int expected, int new) "lockcnt %p unlock %d->%d succeeded"
lockcnt_futex_wait_prepare(const void *lockcnt, int expected, int new) "lockcnt %p preparing slow path %d->%d"
lockcnt_futex_wait(const void *lockcnt, int val) "lockcnt %p waiting on %d"
lockcnt_futex_wait_resume(const void *lockcnt, int new) "lockcnt %p after wait: %d"
lockcnt_futex_wake(const void *lockcnt) "lockcnt %p waking up one waiter"